--- obsidianUIMode: preview cssclasses: json5e-item tags: - compendium/src/5e/dmg - item/property/poison - item/rarity/uncommon - item/tier/minor - item/wondrous/potion aliases: ["Potion of Poison"] --- # Potion of Poison *Potion, minor, uncommon, poison* - **Properties**: Poison - **Cost**: ⏤ - **Weight**: ⏤ This concoction looks, smells, and tastes like a [potion of healing](compendium/items/potion-of-healing.md) or other beneficial potion. However, it is actually poison masked by illusion magic. An [identify](compendium/spells/identify.md) spell reveals its true nature. If you drink it, you take `3d6` poison damage, and you must succeed on a DC 13 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned). At the start of each of your turns while you are [poisoned](rules/conditions.md#poisoned) in this way, you take `3d6` poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by `1d6`. The poison ends when the damage decreases to 0. *Source: SRD / Basic Rules*