--- obsidianUIMode: preview cssclasses: json5e-item tags: - compendium/src/5e/dmg - item/attunement/required - item/property/versatile - item/rarity/very-rare - item/tier/major - item/wondrous/staff aliases: ["Staff of Fire"] --- # Staff of Fire *Staff, major, very rare (requires attunement by a druid, sorcerer, warlock, or wizard)* - **Damage**: - One-handed: 1d6 B - Two-handed: 1d8 B - **Properties**: Requires Attunement, Versatile - **Cost**: ⏤ - **Weight**: 4.0 lbs. You have resistance to fire damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: [burning hands](compendium/spells/burning-hands.md) (1 charge), [fireball](compendium/spells/fireball.md) (3 charges), or [wall of fire](compendium/spells/wall-of-fire.md) (4 charges). The staff regains `1d6 + 4` expended charges daily at dawn. If you expend the last charge, roll a `d20`. On a 1, the staff blackens, crumbles into cinders, and is destroyed. *Source: SRD / Basic Rules*