--- obsidianUIMode: preview cssclasses: json5e-item tags: - compendium/src/5e/dmg - item/attunement/required - item/property/versatile - item/rarity/rare - item/tier/major - item/wondrous/staff aliases: ["Staff of Withering"] --- # Staff of Withering *Staff, major, rare (requires attunement by a cleric, druid, or warlock)* - **Damage**: - One-handed: 1d6 B - Two-handed: 1d8 B - **Properties**: Requires Attunement, Versatile - **Cost**: ⏤ - **Weight**: 4.0 lbs. This staff has 3 charges and regains `1d3` expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra `2d10` necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. *Source: SRD / Basic Rules*