--- obsidianUIMode: preview cssclasses: json5e-item tags: - compendium/src/5e/dmg - item/rarity/uncommon - item/tier/major - item/wondrous/wand aliases: ["Wand of Magic Missiles"] --- # Wand of Magic Missiles *Wand, major, uncommon* - **Cost**: ⏤ - **Weight**: 1.0 lbs. This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the [magic missile](compendium/spells/magic-missile.md) spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains `1d6 + 1` expended charges daily at dawn. If you expend the wand's last charge, roll a `d20`. On a 1, the wand crumbles into ashes and is destroyed. *Source: SRD / Basic Rules*