--- obsidianUIMode: preview cssclasses: json5e-spell tags: - compendium/src/5e/phb - spell/class/wizard - spell/level/7 - spell/school/transmutation aliases: ["Sequester"] --- # Sequester *7th-level, Transmutation* - **Casting time:** 1 action - **Range:** Touch - **Components:** V, S, a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes - **Duration:** Until dispelled By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes [invisible](rules/conditions.md#invisible) and can't be targeted by divination spells or perceived through scrying sensors created by divination spells. If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the [tarrasque](compendium/bestiary/monstrosity/tarrasque.md) awakens." This spell also ends if the target takes any damage. **Classes**: [Wizard](compendium/classes/wizard.md) *Source: SRD / Basic Rules*