--- obsidianUIMode: preview cssclasses: json5e-spell tags: - compendium/src/5e/phb - spell/class/bard - spell/class/sorcerer - spell/class/warlock - spell/class/wizard - spell/level/2 - spell/school/evocation aliases: ["Shatter"] --- # Shatter *2nd-level, Evocation* - **Casting time:** 1 action - **Range:** 60 feet - **Components:** V, S, a chip of mica - **Duration:** Instantaneous A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes `3d8` thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area. **At Higher Levels.** When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd. **Classes**: [Bard](compendium/classes/bard.md), [Sorcerer](compendium/classes/sorcerer.md), [Warlock](compendium/classes/warlock.md), [Wizard](compendium/classes/wizard.md) *Source: SRD / Basic Rules*