--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/forest - monster/environment/grassland - monster/size/large - monster/type/monstrosity aliases: ["Centaur"] --- # Centaur *Source: SRD / Basic Rules* ```ad-statblock title: Centaur  *Large monstrosity, Neutral Good* - **Armor Class** 12 - **Hit Points** 45 (`6d10 + 12`) - **Speed** 50 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |18 (+4)|14 (+2)|14 (+2)| 9 (-1)|13 (+1)|11 (+0)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Athletics +6, Perception +3, Survival +3 - **Senses** passive Perception 13 - **Languages** Elvish, Sylvan - **Challenge** 2 ## Traits ***Charge.*** If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (`3d6`) piercing damage. ## Actions ***Multiattack.*** The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow. ***Pike.*** *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 9 (`1d10 + 4`) piercing damage. ***Hooves.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) bludgeoning damage. ***Longbow.*** *Ranged Weapon Attack:* +4 to hit, range 150/600 ft., one target. *Hit:* 6 (`1d8 + 2`) piercing damage. ``` ^statblock ## Environment grassland, forest