---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/forest
- monster/environment/grassland
- monster/size/large
- monster/type/monstrosity
aliases: ["Centaur"]
---
# Centaur
*Source: SRD / Basic Rules*  

```ad-statblock
title: Centaur
![](compendium/bestiary/monstrosity/token/centaur.png#token)
*Large monstrosity, Neutral Good*

- **Armor Class** 12 
- **Hit Points** 45 (`6d10 + 12`)
- **Speed** 50 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|14 (+2)|14 (+2)| 9 (-1)|13 (+1)|11 (+0)|

- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Athletics +6, Perception +3, Survival +3
- **Senses** passive Perception 13

- **Languages** Elvish, Sylvan
- **Challenge** 2

## Traits

***Charge.*** If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (`3d6`) piercing damage.

## Actions

***Multiattack.*** The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

***Pike.*** *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 9 (`1d10 + 4`) piercing damage.

***Hooves.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) bludgeoning damage.

***Longbow.*** *Ranged Weapon Attack:* +4 to hit, range 150/600 ft., one target. *Hit:* 6 (`1d8 + 2`) piercing damage.
```
^statblock

## Environment

grassland, forest