--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/size/large - monster/type/monstrosity aliases: ["Lamia"] --- # Lamia *Source: SRD / Basic Rules* ```ad-statblock title: Lamia ![](compendium/bestiary/monstrosity/token/lamia.png#token) *Large monstrosity, Chaotic Evil* - **Armor Class** 13 (natural armor) - **Hit Points** 97 (`13d10 + 26`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |16 (+3)|13 (+1)|15 (+2)|14 (+2)|15 (+2)|16 (+3)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Deception +7, Insight +4, Stealth +3 - **Senses** darkvision 60 ft., passive Perception 12 - **Languages** Abyssal, Common - **Challenge** 4 ***Innate Spellcasting.*** The lamia's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components. **At will**: [disguise self](compendium/spells/disguise-self.md) (any humanoid form), [major image](compendium/spells/major-image.md) **1/day**: [geas](compendium/spells/geas.md) **3/day each**: [charm person](compendium/spells/charm-person.md), [mirror image](compendium/spells/mirror-image.md), [scrying](compendium/spells/scrying.md), [suggestion](compendium/spells/suggestion.md) ## Actions ***Multiattack.*** The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch. ***Claws.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 14 (`2d10 + 3`) slashing damage. ***Dagger.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (`1d4 + 3`) piercing damage. ***Intoxicating Touch.*** *Melee Spell Attack:* +5 to hit, reach 5 ft., one creature. *Hit:* The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks. ``` ^statblock ## Environment desert