--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/forest - monster/size/large - monster/type/monstrosity aliases: ["Owlbear"] --- # Owlbear *Source: SRD / Basic Rules* ```ad-statblock title: Owlbear  *Large monstrosity, Unaligned* - **Armor Class** 13 (natural armor) - **Hit Points** 59 (`7d10 + 21`) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |20 (+5)|12 (+1)|17 (+3)| 3 (-4)|12 (+1)| 7 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +3 - **Senses** darkvision 60 ft., passive Perception 13 - **Languages** — - **Challenge** 3 ## Traits ***Keen Sight and Smell.*** The owlbear has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight or smell. ## Actions ***Multiattack.*** The owlbear makes two attacks: one with its beak and one with its claws. ***Beak.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one creature. *Hit:* 10 (`1d10 + 5`) piercing damage. ***Claws.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 14 (`2d8 + 5`) slashing damage. ``` ^statblock ## Environment forest