--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/underdark - monster/size/large - monster/type/monstrosity aliases: ["Drider"] --- # Drider *Source: SRD / Basic Rules* ```ad-statblock title: Drider ![](compendium/bestiary/monstrosity/token/drider.png#token) *Large monstrosity, Chaotic Evil* - **Armor Class** 19 (natural armor) - **Hit Points** 123 (`13d10 + 52`) - **Speed** 30 ft., climb 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |16 (+3)|16 (+3)|18 (+4)|13 (+1)|14 (+2)|12 (+1)| - **Proficiency Bonus** +3 - **Saving Throws** ⏤ - **Skills** Perception +5, Stealth +9 - **Senses** darkvision 120 ft., passive Perception 15 - **Languages** Elvish, Undercommon - **Challenge** 6 ## Traits ***Fey Ancestry.*** The drider has advantage on saving throws against being [charmed](rules/conditions.md#charmed), and magic can't put the drider to sleep. ***Spider Climb.*** The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. ***Sunlight Sensitivity.*** While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight. ***Web Walker.*** The drider ignores movement restrictions caused by webbing. ***Innate Spellcasting.*** The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components: **At will**: [dancing lights](compendium/spells/dancing-lights.md) **1/day each**: [darkness](compendium/spells/darkness.md), [faerie fire](compendium/spells/faerie-fire.md) ## Actions ***Multiattack.*** The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack. ***Bite.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one creature. *Hit:* 2 (`1d4`) piercing damage plus 9 (`2d8`) poison damage. ***Longsword.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 7 (`1d8 + 3`) slashing damage, or 8 (`1d10 + 3`) slashing damage if used with two hands. ***Longbow.*** *Ranged Weapon Attack:* +6 to hit, range 150/600 ft., one target. *Hit:* 7 (`1d8 + 3`) piercing damage plus 4 (`1d8`) poison damage. ``` ^statblock ## Environment underdark