--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/underdark - monster/size/medium - monster/type/humanoid/grimlock aliases: ["Grimlock"] --- # Grimlock *Source: SRD / Basic Rules* ```ad-statblock title: Grimlock ![](compendium/bestiary/humanoid/token/grimlock.png#token) *Medium humanoid (grimlock), Neutral Evil* - **Armor Class** 11 - **Hit Points** 11 (`2d8 + 2`) - **Speed** 30 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |16 (+3)|12 (+1)|12 (+1)| 9 (-1)| 8 (-1)| 6 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Athletics +5, Perception +3, Stealth +3 - **Senses** blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13 - **Condition Immunities** blinded - **Languages** Undercommon - **Challenge** 1/4 ## Traits ***Blind Senses.*** The grimlock can't use its blindsight while [deafened](rules/conditions.md#deafened) and unable to smell. ***Keen Hearing and Smell.*** The grimlock has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on hearing or smell. ***Stone Camouflage.*** The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. ## Actions ***Spiked Bone Club.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (`1d4 + 3`) bludgeoning damage plus 2 (`1d4`) piercing damage. ``` ^statblock ## Environment underdark