--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/desert - monster/size/medium - monster/type/monstrosity aliases: ["Death Dog"] --- # Death Dog *Source: SRD / Basic Rules* ```ad-statblock title: Death Dog ![](compendium/bestiary/monstrosity/token/death-dog.png#token) *Medium monstrosity, Neutral Evil* - **Armor Class** 12 - **Hit Points** 39 (`6d8 + 12`) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |15 (+2)|14 (+2)|14 (+2)| 3 (-4)|13 (+1)| 6 (-2)| - **Proficiency Bonus** +2 - **Saving Throws** ⏤ - **Skills** Perception +5, Stealth +4 - **Senses** darkvision 120 ft., passive Perception 15 - **Languages** — - **Challenge** 1 ## Traits ***Two-Headed.*** The dog has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks and on saving throws against being [blinded](rules/conditions.md#blinded), [charmed](rules/conditions.md#charmed), [deafened](rules/conditions.md#deafened), [frightened](rules/conditions.md#frightened), [stunned](rules/conditions.md#stunned), or knocked [unconscious](rules/conditions.md#unconscious). ## Actions ***Multiattack.*** The dog makes two bite attacks. ***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become [poisoned](rules/conditions.md#poisoned) until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (`1d10`) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0. ``` ^statblock ## Environment desert