--- obsidianUIMode: preview cssclasses: json5e-spell tags: - compendium/src/5e/phb - spell/class/sorcerer - spell/class/wizard - spell/level/1 - spell/school/illusion aliases: ["Color Spray"] --- # Color Spray *1st-level, Illusion* - **Casting time:** 1 action - **Range:** Self (15-feet cone) - **Components:** V, S, a pinch of powder or sand that is colored red, yellow, and blue - **Duration:** 1 round A dazzling array of flashing, colored light springs from your hand. Roll `6d10`; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring [unconscious](rules/conditions.md#unconscious) creatures and creatures that can't see). Starting with the creature that has the lowest current hit points, each creature affected by this spell is [blinded](rules/conditions.md#blinded) until the end of your next turn. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected. **At Higher Levels.** When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d10 for each slot level above 1st. **Classes**: [Sorcerer](compendium/classes/sorcerer.md), [Wizard](compendium/classes/wizard.md) *Source: SRD / Basic Rules*