--- obsidianUIMode: preview cssclasses: json5e-monster tags: - compendium/src/5e/mm - monster/environment/underdark - monster/size/large - monster/type/monstrosity aliases: ["Spirit Naga"] --- # Spirit Naga *Source: SRD / Basic Rules* ```ad-statblock title: Spirit Naga ![](compendium/bestiary/monstrosity/token/spirit-naga.png#token) *Large monstrosity, Chaotic Evil* - **Armor Class** 15 (natural armor) - **Hit Points** 75 (`10d10 + 20`) - **Speed** 40 ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |18 (+4)|17 (+3)|14 (+2)|16 (+3)|15 (+2)|16 (+3)| - **Proficiency Bonus** +3 - **Saving Throws** Dexterity +6, Constitution +5, Wisdom +5, Charisma +6 - **Skills** ⏤ - **Senses** darkvision 60 ft., passive Perception 12 - **Damage Immunities** poison - **Condition Immunities** charmed, poisoned - **Languages** Abyssal, Common - **Challenge** 8 ## Traits ***Rejuvenation.*** If it dies, the naga returns to life in `1d6` days and regains all its hit points. Only a [wish](compendium/spells/wish.md) spell can prevent this trait from functioning. ***Spellcasting.*** The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared: **Cantrips (at will)**: [mage hand](compendium/spells/mage-hand.md), [minor illusion](compendium/spells/minor-illusion.md), [ray of frost](compendium/spells/ray-of-frost.md) **1st level (4 1st-level slots)**: [charm person](compendium/spells/charm-person.md), [detect magic](compendium/spells/detect-magic.md), [sleep](compendium/spells/sleep.md) **2nd level (3 2nd-level slots)**: [detect thoughts](compendium/spells/detect-thoughts.md), [hold person](compendium/spells/hold-person.md) **3rd level (3 3rd-level slots)**: [lightning bolt](compendium/spells/lightning-bolt.md), [water breathing](compendium/spells/water-breathing.md) **4th level (3 4th-level slots)**: [blight](compendium/spells/blight.md), [dimension door](compendium/spells/dimension-door.md) **5th level (2 5th-level slots)**: [dominate person](compendium/spells/dominate-person.md) ## Actions ***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 10 ft., one creature. *Hit:* 7 (`1d6 + 4`) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (`7d8`) poison damage on a failed save, or half as much damage on a successful one. ``` ^statblock ## Environment underdark