--- obsidianUIMode: preview cssclasses: json5e-item tags: - compendium/src/5e/dmg - item/armor/heavy - item/attunement/required - item/rarity/very-rare - item/tier/major aliases: ["Demon Armor"] --- # Demon Armor *Heavy Armor, major, very rare (requires attunement)* - **Armor Class**: 18 - **Properties**: Requires Attunement - **Strength**: Requires 15 STR. - **Stealth**: The wearer has disadvantage on Stealth (DEX) checks. - **Cost**: ⏤ - **Weight**: 65.0 lbs. While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack and damage rolls and a damage die of `1d8`. ## Curse Once you don this cursed armor, you can't doff it unless you are targeted by the [remove curse](compendium/spells/remove-curse.md) spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities. *Source: SRD / Basic Rules*