From 0019a17335ba771fe20994117e76f96828f02bc3 Mon Sep 17 00:00:00 2001 From: Jon Dowland Date: Sat, 2 Sep 2006 18:55:07 +0000 Subject: [PATCH] update changelog --- ChangeLog | 31 ++++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-) diff --git a/ChangeLog b/ChangeLog index 61308482..dace384e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,6 +1,35 @@ 21/08/2006 -for future changelog entries, see the SVN log +Freedoom 0.5 released. +aggregation of changes in the SVN log to date: + * new sprites: + * sg; thanks Gargoylol + * ssg, rl, plasma; thanks Fredrik + * revenant, thanks Gargoylol + * WIP Baron, thanks Lokito + * barrel sprites from Fredrik + * New sprite placeholders: + * map revenant fireball sprite frames to others + * Use the AOD skeleton as a "not done yet" sprite + * map arch-vile to this + * map cyberdemon to this + * generate HK, PE, Mastermind placeholders using + baron, caco, arachnotron respectively + * Level tweaks: + * E1M1: fix lights in DM corridor (jond) + * E1M3: misc updates (fraggle) + * E1M4: remove berserk (crashes game) (jond) + * MAP01: rotate last section 90 degrees (jond) + * MAP02: more space in column-room (jond) + * New sounds: + * mancubus pain; thanks David Lawrence + * dsbarexp, dspistol, dsrlaunc; thanks Gargoylol + * Many updated flats/patches from Fredrik + * add colormaps to freedoom_graphics.wad (jond) + * lots of build system tweaks (jond, fraggle) + * new packages added to release: + * distribute freedm with freedoom + * distribute source archive snapshot 15/08/2006