README: Tell where to place the *.wad

This commit is contained in:
Mike Swanson 2015-07-24 21:36:42 -07:00
parent 36ce1e7223
commit 010662bad5

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@ -47,6 +47,13 @@ One in particular that is highly recommended by the Freedoom project
is http://odamex.net/[Odamex]. This engine offers good support for
both single-player and multiplayer games.
On Windows, you should place _Freedoom_'s data files (those ending
with +.wad+) alongside the engine (eg, +odamex.exe+). On Unix-like
systems, these data files should go in either +/usr/share/games/doom+
or your home directory. If _Freedoom_ comes packaged as part of your
operating system distribution, it should already be installed into the
proper location.
If you wish to venture outside of Odamex, beware that _Phase 1_ and
_Phase 2_ require a Boom-compatible engine, which is thankfully the
majority of them, but without compatibility, some aspects of the game