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Add README files for most directories.
Let's make the project easier to explore and understand.
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sounds/README
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sounds/README
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This directory contains the in-game sound effects. There are two types
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of sound effect found here:
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* ds*.wav files are digital (PCM) sound effects, the sound effects
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usually heard when playing the game.
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* dp*.txt files are PC speaker sound effects, heard when playing with a
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source port that support PC speaker effects and configured to do so.
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Because of the limitations of deutex it is important that sound effects
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should be in 8-bit PCM format and not anything more elaborate. Some more
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information about Doom's sound effect support can be found on the Doom
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wiki:
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<http://doomwiki.org/wiki/Sound>
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