diff --git a/levels/dm25.wad b/levels/dm25.wad index 57527c22..02215532 100644 Binary files a/levels/dm25.wad and b/levels/dm25.wad differ diff --git a/lumps/dehacked/dehacked.txt b/lumps/dehacked/dehacked.txt index 2a908b7c..c73b6c88 100644 --- a/lumps/dehacked/dehacked.txt +++ b/lumps/dehacked/dehacked.txt @@ -316,7 +316,7 @@ HUSTR_21 = DM21: Refinery HUSTR_22 = DM22: Military Depot HUSTR_23 = DM23: Testing Grounds HUSTR_24 = DM24: Flooded Base -HUSTR_25 = DM25: Mansion Yard +HUSTR_25 = DM25: Tripod keep HUSTR_26 = DM26: Crater Excavation HUSTR_27 = DM27: The Exile HUSTR_28 = DM28: Weapons Factory diff --git a/lumps/fdmuminf.lmp b/lumps/fdmuminf.lmp index c70de119..e27544e2 100644 --- a/lumps/fdmuminf.lmp +++ b/lumps/fdmuminf.lmp @@ -272,7 +272,7 @@ map MAP24 map MAP25 { - LevelName = "Mansion Yard" + LevelName = "Tripod keep" Label = "DM25" LevelPic = "CWILV24" Next = "MAP26"