textures: new brick patches (#1229)
Old green slime bricks preserved as SLIME13A and BRICK13A. Map11 tweaked slightly to take advantage of both; also fixes the torch light effect in the octaminator zombie ambush and adds a big vent grate to that blank wall.
|
@ -2758,4 +2758,5 @@ SFLR4_1
|
|||
SFLR4_4
|
||||
SFLR5_1
|
||||
SFLR5_4
|
||||
SLIME13A
|
||||
|
||||
|
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.8 KiB |
BIN
flats/slime13a.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
levels/map11.wad
|
@ -3610,6 +3610,9 @@ ESPIG3 128 128
|
|||
BIGDOR6A 128 128 ; BIGDOOR6 in 128x128.
|
||||
* BROWN4 0 0
|
||||
|
||||
BRICK13A 64 128
|
||||
* RW41_1A 0 0
|
||||
|
||||
DOOR3L 64 72 ; DOOR3 backwards.
|
||||
* DOOR2_5L 0 0
|
||||
|
||||
|
|
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.1 KiB |
BIN
patches/rw41_1a.png
Normal file
After Width: | Height: | Size: 4.9 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 3.9 KiB |