diff --git a/ChangeLog b/ChangeLog index ea7da7b0..2ddf03cd 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,11 @@ +05/03/2008 + +Include all patches in all IWADS, to prevent crashes with WADs that use custom +TEXTURE1 lumps. Also, take this opportunity to fix some long-standing bug +issues in MAP10 and MAP18. Improve MAP02 (remove secret exit switch); add an +exit switch to the unfinished MAP12; add a new MAP14. Tweaked MAP05 to prevent +an area you can get stuck in, courtesy of Catoptromancy. + 27/02/2008 add sounds/nthompson - replacement rocket launch and explosion. diff --git a/NEWS b/NEWS index d673f342..18ceec7d 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,8 @@ +2008.03.05 v0.6.1 + +0.6.1 released. Include all patches in all IWADS, to prevent crashes with +WADs that use custom TEXTURE1 lumps. Several map fixes too (see ChangeLog) + 2008.02.28 v0.6 0.6 released. diff --git a/levels/catoptromancy/map05.wad b/levels/catoptromancy/map05.wad new file mode 100644 index 00000000..f6de26ee Binary files /dev/null and b/levels/catoptromancy/map05.wad differ diff --git a/levels/catoptromancy/map05_fix.txt b/levels/catoptromancy/map05_fix.txt new file mode 100644 index 00000000..822a449d --- /dev/null +++ b/levels/catoptromancy/map05_fix.txt @@ -0,0 +1,13 @@ +Fredoom map05 svn 445 + +added 2 vertexes to line 1177, +moved new vertexes slightly, +realigned 2 textures + +player could get trapped behind the the pillar (sector 196). + +-Catoptromancy + +built nodes using bsp + +-Jon diff --git a/levels/map05.wad b/levels/map05.wad index e37112b5..4a4500df 120000 --- a/levels/map05.wad +++ b/levels/map05.wad @@ -1 +1 @@ -amarande/map05.wad \ No newline at end of file +catoptromancy/map05.wad \ No newline at end of file