* add missing revenant death frames

* map revenant sprite (not done yet) to a mixture of the imp
  and caco fireballs (alternating, arcade-game style)
This commit is contained in:
Jon Dowland 2006-08-24 22:44:04 +00:00
parent c30189d3d9
commit 1941c69e25

View file

@ -1428,16 +1428,16 @@ CPOSE2E8 23 51
CPOSE3E7 27 50
CPOSE4E6 20 48
CPOSE5 11 46
FATBA1 9 11
FATBA2A8 18 10
FATBA3A7 22 9
FATBA4A6 18 9
FATBA5 9 11
FATBB1 9 11
FATBB2B8 18 10
FATBB3B7 21 9
FATBB4B6 18 9
FATBB5 9 11
FATBA1 = BAL1A0 ; revenant rocket
FATBA2A8 = BAL1A0
FATBA3A7 = BAL1A0
FATBA4A6 = BAL1A0
FATBA5 9 = BAL1A0
FATBB1 9 = BAL2A0
FATBB2B8 = BAL2A0
FATBB3B7 = BAL2A0
FATBB4B6 = BAL2A0
FATBB5 9 = BAL2A0
FATTA1 39 60 ; mancubus
FATTA2A8 39 61
FATTA3A7 38 60
@ -1576,7 +1576,7 @@ PAINJ0 39 54
PAINK0 46 71
PAINL0 43 71
PAINM0 49 88
SKELA1 21 83
SKELA1 21 83 ; revenant
SKELA2A8 22 83
SKELA3A7 22 84
SKELA4A6 18 83
@ -1621,6 +1621,10 @@ SKELJ0 21 72
SKELK0 37 57
SKELL0 40 42
SKELM0 40 42
SKELN0 40 42
SKELO0 40 42
SKELP0 40 42
SKELQ0 40 42
SSWVA1 18 61
SSWVA2A8 15 64
SSWVA3A7 11 66