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freedm: Remove override for menu skull.
FreeDM had a special override to use an animated rocket for the menu selector, a tweak to make it more deathmatch-appropriate. Unfortunately the rocket animation is too wide and causes Chocolate Doom to error out when the help screen is brought up (F1) with "Bad V_DrawPatch". Even if the horizontal offset is adjusted it will overlap with parts of the help screen and obscure them. I think the easiest solution is to just remove the override.
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