From 1b53bd5f529557c9aeff3e39764bbbb1915dc416 Mon Sep 17 00:00:00 2001 From: mc776 <24984517+mc776@users.noreply.github.com> Date: Fri, 14 Jul 2023 09:50:13 -0700 Subject: [PATCH] manual: update terminology. Also tweaked some of the actual help text. --- manual/manual.adoc | 81 ++++++++++++++++++++++++---------------------- 1 file changed, 42 insertions(+), 39 deletions(-) diff --git a/manual/manual.adoc b/manual/manual.adoc index 0b62d479..2e317c29 100644 --- a/manual/manual.adoc +++ b/manual/manual.adoc @@ -310,10 +310,10 @@ you over 100% and up to 200% health. [options="header",cols="1,1,1,1",width="70%",align="center",halign="center"] |========================== | 1% | 10% | 25% | 100% -| image:../sprites/bon1a0.png[1% Health Bonus] | -image:../sprites/stima0.png[Small Health Pack] | -image:../sprites/media0.png[Large Health Pack] | -image:../sprites/soula0.png[Overdrive Sphere] +| image:../sprites/bon1a0.png[Ectoplasmic Polyp] | +image:../sprites/stima0.png[Regenerative Nanobot Canister] | +image:../sprites/media0.png[Regenerative Nano-Surgery Kit] | +image:../sprites/soula0.png[Ectoplasmic Surge] |========================== [[armor]] @@ -324,9 +324,9 @@ You start with 0% armor and can increase this up to 200% by collecting bonuses. [options="header",cols="1,1,1",width="70%",align="center",halign="center"] |========================== | 1% | 100% | 200% -| image:../sprites/bon2a0.png[1% Armor Bonus] | -image:../sprites/arm1a0.png[Light Armor Vest] | -image:../sprites/arm2a0.png[Heavy Armor Vest] +| image:../sprites/bon2a0.png[Polaric Energy Field Emitter] | +image:../sprites/arm1a0.png[Polaric Shielding Vest] | +image:../sprites/arm2a0.png[Attuned Polaric Energy Armor] |========================== Normal armor absorbs one third of damage you receive. For example, suppose @@ -334,9 +334,10 @@ you’re hit by a missile that reduces your health from 100% to 50%. If you’re hit by the same missile while wearing 100% armor, your health will reduce to only 66%, but you’ll lose 16% armor. -The heavy armor vest has slightly different behavior: in addition to being -worth 200% armor, it also absorbs half of all damage. For this reason, it’s -a very good idea to get your hands on a heavy armor vest if you can locate one. +The attuned armor has slightly different behavior: in addition to being +worth 200% armor, it also absorbs half of all damage. Because polaric field +emitters add the same armor type you already have, it may be good to pick +up the attuned armor vest immediately if you don't already have one. [[specialitems]] === Special Items @@ -355,30 +356,32 @@ image:../sprites/yskua0.png[Yellow Key] | Allow you to open certain locked doors and activate locked switches. Usually essential to be able to progress, although they sometimes allow access to secret areas. -| **Night Vision Goggles** + -image:../sprites/pvisa0.png[Night Vision Goggles] | +| **Low-Light Goggles** + +image:../sprites/pvisa0.png[Low-Light Goggles] | Allow you to see in the dark for a limited time. -| **Ultra-Overdrive Sphere** + -image:../sprites/megaa0.png[Ultra-Overdrive Sphere] | -Maxes you out to 200% health and armor. -| **Tactical Survey Map** + -image:../sprites/pmapa0.png[Tactical Survey Map] | -Unlocks all areas of the map, including some secret areas that may not be -immediately visible. -| **Hazard Suit** + -image:../sprites/suita0.png[Hazard Suit] | -Protects you from the harmful radiation of damaging floors, for a limited -time. -| **Strength Power-Up** + -image:../sprites/pstra0.png[Strength Power-Up] | -Increases your health back to 100% and enhances your fists to 10x their -normal damage, until the end of level. -| **Stealth Sphere** + -image:../sprites/pinsa0.png[Stealth Sphere] | -Makes you almost invisible for a limited time. -| **Invulnerability Sphere** + -image:../sprites/pinva0.png[Invulnerability Sphere] | -Makes you immune to all damage for a limited time. +| **Negentropic Surge** + +image:../sprites/megaa0.png[Negentropic Surge] | +Maxes you out to 200% health and armor, however little you had before. +| **Area Survey Map** + +image:../sprites/pmapa0.png[Area Survey Map] | +Reveals unexplored areas of the map, including some secret areas that +may not be immediately visible. +| **Rescue Operations Suit** + +image:../sprites/suita0.png[Rescue Operations Suit] | +Protects you from heat, toxins and radiation from damaging floors, +for a limited time. +| **Strength Symbiote** + +image:../sprites/pstra0.png[Strength Symbiote] | +Increases your health back to 100%, and enhances your fists to 10x their +normal damage until the end of level. +| **Invisibility Cloak** + +image:../sprites/pinsa0.png[Invisibility Cloak] | +Makes you almost invisible for a limited time. Monsters still detect +your presence, but they'll find it much harder to aim. +| **Vanguard Device** + +image:../sprites/pinva0.png[Vanguard Device] | +Makes you immune to all damage for a limited time, allowing you to get +past overwhelming defences and unavoidable traps. |========================== === Color blind accessibility @@ -451,7 +454,7 @@ image:images/monster-trilobite.png[Trilobite,100,100,width=100%] while you’re trying they’ll shower you with energy projectiles. | image:images/monster-pain-bringer.png[Pain Bringer,100,100,width=100%] | **Pain Lord** + -If the Pain Bringer wasn’t tough enough, this one will take five rocket +If the Pain Bringer wasn’t tough enough, this one can take five rocket blasts. | image:images/monster-pain-lord.png[Pain Lord,100,100,width=100%] | **Octaminator** + @@ -679,12 +682,12 @@ number of cheats that you can turn to: | **IDCLEVxy** | Warp to CxMy (Phase 1) or MAPxy (Phase 2). | **IDMUSxy** | Change music to that of CxMy (Phase 1) or MAPxy (Phase 2). | **IDCHOPPERS** | Gives the angle grinder weapon. -| **IDBEHOLDV** | Gives the invulnerability sphere powerup. +| **IDBEHOLDV** | Gives the vanguard device powerup. | **IDBEHOLDS** | Gives the strength powerup. -| **IDBEHOLDI** | Gives the stealth sphere powerup. -| **IDBEHOLDR** | Gives the hazard suit powerup. -| **IDBEHOLDM** | Gives the tactical survey map. -| **IDBEHOLDL** | Gives the night vision goggles. +| **IDBEHOLDI** | Gives the invisibility powerup. +| **IDBEHOLDR** | Gives the rescue suit powerup. +| **IDBEHOLDM** | Gives the area survey map. +| **IDBEHOLDL** | Gives the low-light goggles. |========================== <<<