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textures: rename BROVINE2 to BROVINE3. (#1324)
It was overwriting the existing id BROVINE2. Both are now available. All levels have been converted to use BROVINE3 with a script. There are a few spots where BROVINE2 actually looks better but we can presume the brown wall green vine was the original authorial intent since that one has been the only one available since who knows how long, and it's not like we can't update these later anyway. Also incorporates the Map11 edits from #1318.
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@ -3616,7 +3616,7 @@ BRICK13A 64 128
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DOOR3L 64 72 ; DOOR3 backwards.
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DOOR3L 64 72 ; DOOR3 backwards.
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* DOOR2_5L 0 0
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* DOOR2_5L 0 0
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BROVINE2 256 128 ; Another Brovine, using the real brown halls.
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BROVINE3 256 128 ; Another Brovine, using the real brown halls.
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* WALL62_1 0 0
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* WALL62_1 0 0
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* WALL62_1 128 0
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* WALL62_1 128 0
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* W107_1 0 0
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* W107_1 0 0
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