diff --git a/levels/dm30.wad b/levels/dm30.wad index 5b750f4f..7d0ca0ee 100644 Binary files a/levels/dm30.wad and b/levels/dm30.wad differ diff --git a/lumps/dehacked/dehacked.txt b/lumps/dehacked/dehacked.txt index c73b6c88..e1404f94 100644 --- a/lumps/dehacked/dehacked.txt +++ b/lumps/dehacked/dehacked.txt @@ -321,7 +321,7 @@ HUSTR_26 = DM26: Crater Excavation HUSTR_27 = DM27: The Exile HUSTR_28 = DM28: Weapons Factory HUSTR_29 = DM29: Unusual Territory -HUSTR_30 = DM30: Last Man Standing +HUSTR_30 = DM30: Violent Vicinity HUSTR_31 = DM31: Desolated Fort HUSTR_32 = DM32: Fourplay #else diff --git a/lumps/fdmuminf.lmp b/lumps/fdmuminf.lmp index a6c4106b..8901eb7a 100644 --- a/lumps/fdmuminf.lmp +++ b/lumps/fdmuminf.lmp @@ -356,14 +356,14 @@ map MAP29 map MAP30 { - LevelName = "Last Man Standing" + LevelName = "Violent Vicinity" Label = "DM30" LevelPic = "CWILV29" Next = "MAP01" Music = "D_OPENIN" SkyTexture = "SKY3" InterText = clear - Author = "deathz0r" + Author = "deathz0r & Xindage" } map MAP31