diff --git a/levels/e1m1.wad b/levels/e1m1.wad index fa333792..98d3dac0 100644 Binary files a/levels/e1m1.wad and b/levels/e1m1.wad differ diff --git a/lumps/textures/textures.cfg b/lumps/textures/textures.cfg index f29ae260..072982eb 100644 --- a/lumps/textures/textures.cfg +++ b/lumps/textures/textures.cfg @@ -3835,11 +3835,34 @@ LITEBLU5 32 128 ; Variant of LITE3 but blue. * BLITC0 24 112 * BLITC0 24 120 +; Non-animated versions of the MC textures, +; in case we get the MC animations working in FD +; (or a level gets exported as a Final Doom PWAD). +MCSTAT1 128 128 +* MC12 0 0 +MCSTAT2 128 128 +* MC13 0 0 +MCSTAT3 128 128 +* MC14 0 0 +MCSTAT4 128 128 +* MC15 0 0 +MCSTAT5 128 128 +* MC16 0 0 +MCSTAT6 128 128 +* MC17 0 0 +MCSTAT7 128 128 +* MC18 0 0 +MCSTAT8 128 128 +* MC19 0 0 +MCSTAT9 128 128 +* MC20 0 0 + A-VINE1A 256 64 ; dangling ends of the big vine textures * W107_2 0 0 A-VINE2A 256 64 * W106_2 0 0 + ; These textures are only in FreeDM #ifdef FREEDM