From 279884883687b212aa7d9195096de47085f395be Mon Sep 17 00:00:00 2001 From: Mike Swanson Date: Mon, 14 Oct 2019 22:50:44 -0700 Subject: [PATCH] NEWS: document the 0.12.1 release --- NEWS.adoc | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/NEWS.adoc b/NEWS.adoc index 1b141d2d..587cb8b1 100644 --- a/NEWS.adoc +++ b/NEWS.adoc @@ -1,5 +1,28 @@ = Freedoom project news +== 0.12.1 (2019-10-22) +=== General + * The HTML documentation (eg, +NEWS+ and +README+ files) are + generated with a style based on _Freedoom_’s own website, rather + than the default AsciiDoc styling. + * _Phase 2_’s internal DEMO1 has been replaced, thanks to some odd + vanilla quirks that could cause it to desync in some (but not all) + conditions. + +=== Levels + * The sailor monster type is formally banished from _Freedoom_’s own + levels, and remaining uses of it were removed. + +=== Manual + * Incongruities between the actual game and manual have been fixed. + +=== Build system + * The `make install` targets have been consolidated to behave more + similarly to how the pre-built zip distributions are: a split + between _FreeDM_ and _Phase 1+2_, rather than installing each of + the tree IWADs independently (and thus getting their own + +/usr/share/doc+ directories, for instance). + == 0.12.0 (2019-10-10) === General * We now have a manual rendered to beautiful PDF format. Thanks to