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https://github.com/freedoom/freedoom.git
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Merge branch 'double_impact'
Conflicts: graphics/text/config.py lumps/fraggle/freedoom.bex
This commit is contained in:
commit
2aaad3eea8
31 changed files with 99 additions and 64 deletions
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@ -102,7 +102,7 @@ red_graphics = {
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'm_epi1': 'First Episode',
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'm_epi1': 'First Episode',
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'm_epi2': 'Second Episode',
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'm_epi2': 'Second Episode',
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'm_epi3': 'Third Episode',
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'm_epi3': 'Third Episode',
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'm_epi4': 'Fourth Episode',
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'm_epi4': 'Double Impact',
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'm_jkill': 'Please don\'t kill me!',
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'm_jkill': 'Please don\'t kill me!',
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'm_rough': 'Will this hurt?',
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'm_rough': 'Will this hurt?',
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73
levels/dbimpact/dbimpact.txt
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73
levels/dbimpact/dbimpact.txt
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@ -0,0 +1,73 @@
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Title : Double Impact
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Filename : DBIMPACT.WAD
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Release date : 03/30/2011
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Author : RottKing & Ralphis
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Email Address : ralphis@unidoom.org rottking@sbcglobal.net
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Other Files By Author : Unidoom Deathmatch 1, Unidoom Deathmatch 2, Unidoom Deathmatch 3, Unidoom Deathmatch X, Odamex CTF 1
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Misc. Author Info : Visit us at http://www.unidoom.org and #unidoom on irc.quakenet.org!
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Description : A nine map episode 1 replacement.
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Additional Credits to : infurnus for the sky texture, esselfortium for the titlepic, and dewww, st.alfonzo, NaturalTvventy, Xenaero, glortho, joshsmith, and whiteboy567 for helping out with play testing.
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===========================================================================
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* What is included *
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===========================================================================
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New levels : 9
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Sounds : No
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Music : Yes
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Graphics : Yes
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Dehacked/BEX Patch : Yes
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Demos : Yes
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Other : Yes
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Other files required : No
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* Play Information *
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Game : Ultimate DOOM
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Single Player : Yes
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Cooperative 2-4 Player : Yes
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Deathmatch 2-4 Player : Yes
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Other game styles : None
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Difficulty Settings : Yes
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* Construction *
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Build Time : About a year and a half.
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Editor(s) used : Doombuilder, Wintex, XWE, Slumped
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Known Bugs : None
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May Not Run With... : doom.exe. Requires at least a limit removing engine.
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===========================================================================
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* Level Information *
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===========================================================================
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----------
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* Copyright / Permissions *
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Authors MAY use the contents of this file as a base for
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modification or reuse.
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You MAY distribute this file, provided you include this text file with
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no modifications. You may distribute this file in any electronic
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format (BBS, diskette, CD, etc.) as long as you include this file
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intact.
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You MAY edit and release any maps contained in the WAD as you wish under the conditions that the original authors and Unidoom are credited.
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* Where to get the file that this text file describes *
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The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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Web sites: http://www.unidoom.org
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BIN
levels/dbimpact/e4m1.wad
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BIN
levels/dbimpact/e4m1.wad
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BIN
levels/dbimpact/e4m2.wad
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BIN
levels/dbimpact/e4m2.wad
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BIN
levels/dbimpact/e4m3.wad
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levels/dbimpact/e4m3.wad
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BIN
levels/dbimpact/e4m4.wad
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levels/dbimpact/e4m4.wad
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BIN
levels/dbimpact/e4m5.wad
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levels/dbimpact/e4m5.wad
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BIN
levels/dbimpact/e4m6.wad
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levels/dbimpact/e4m6.wad
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levels/dbimpact/e4m7.wad
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levels/dbimpact/e4m7.wad
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levels/dbimpact/e4m8.wad
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levels/dbimpact/e4m8.wad
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BIN
levels/dbimpact/e4m9.wad
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BIN
levels/dbimpact/e4m9.wad
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@ -1 +1 @@
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nb_nmare/e4m1.wad
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dbimpact/e4m1.wad
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@ -1 +1 @@
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ghostlydeath/e4m2.wad
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dbimpact/e4m2.wad
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1
levels/e4m3.wad
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1
levels/e4m3.wad
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@ -0,0 +1 @@
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dbimpact/e4m3.wad
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1
levels/e4m4.wad
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1
levels/e4m4.wad
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dbimpact/e4m4.wad
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1
levels/e4m5.wad
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levels/e4m5.wad
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dbimpact/e4m5.wad
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1
levels/e4m6.wad
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1
levels/e4m6.wad
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@ -0,0 +1 @@
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dbimpact/e4m6.wad
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1
levels/e4m7.wad
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1
levels/e4m7.wad
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dbimpact/e4m7.wad
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1
levels/e4m8.wad
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levels/e4m8.wad
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dbimpact/e4m8.wad
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1
levels/e4m9.wad
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1
levels/e4m9.wad
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dbimpact/e4m9.wad
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THIS IS A LEVEL FOR FREEDOM, IT'S NOT YET COMPLETE SO DON'T GO NUTS!
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OCCUPIES E4M2
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AUTHOR(S): GhostlyDeath (ghostlydeath@gmail.com)
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***************************
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*** FILE IDENTIFICATION ***
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***************************
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File: `GhostlyDeath_UltFreeDoom_E4M2_20090712.wad'
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Size: 76214 Blocks: 160 IO Block: 4096 regular file
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Device: 13h/19d Inode: 1540299 Links: 1
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Access: (0644/-rw-r--r--) Uid: ( 1000/ steven) Gid: ( 1000/ steven)
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Access: 2009-07-12 02:04:02.000000000 -0400
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Modify: 2009-07-12 02:04:05.000000000 -0400
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Change: 2009-07-12 02:08:25.000000000 -0400
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MD5SUM: 2aa508fccfde03aba9120828cb051566
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SHA1SUM: 1d001a4c382a3eb4d101720f4777551ec3a5252e
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SHA224SUM: c256c56f9642ced6f819e5ba5c34f6d3494bbcf4e936a5f077c56a60
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SHA256SUM: 1a5e2a47518f4ad9a7931363d2e500fba81226aba32b7f9d52545ab433a278a3
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SHA384SUM: e8cd707c981a7f0addd9d6b7c7c067d92f370dc37c13255b5e74647360ce31e201804c194b1fbddad14eadf2f1f3c67d
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SHA512SUM: af74a1b8838fedf62e72fec6f615c801582f0dd0a6734d82381107109667d4b5399a40aa7046405074f06ed6803ca0084a1d97d121ed87db7ab93aad460d4c06
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name : The Catacombs
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map # : 22
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author : Nick Baker
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This is a work-in-progress level, strongly inspired by the Ultimate Doom Episode 4 and the Talosian Incident.
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The level originally started life as one of the three L.I.N.K. levels, and was started buy Chris Hansen, with some work also done by C. Celizic.
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Chris has allowed me to complete the level due to lack of interest in the L.I.N.K. project.
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New stuff:
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- more detail has been added to the four switches area
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- a tiny bit of detail has been added elsewhere
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To do:
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- the southern most corridor still needs a bit more detailing.
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- a secret bonus round in the four switches area! This will completely reset it (caco walls go back up, bars raise again, etc), but makes it even harder, with monsters teleporting in as well as the caco's :) There will be a suitable reward at the end though.
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- a couple of rooms beyond the blue door.
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- the last room is still in a very rough state (as should hopefully be obvious)
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@ -78,15 +78,15 @@ HUSTR_E3M6 = E3M6
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HUSTR_E3M7 = E3M7
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HUSTR_E3M7 = E3M7
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HUSTR_E3M8 = E3M8
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HUSTR_E3M8 = E3M8
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HUSTR_E3M9 = E3M9
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HUSTR_E3M9 = E3M9
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HUSTR_E4M1 = E4M1
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HUSTR_E4M1 = E4M1: Maintenance Area
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HUSTR_E4M2 = E4M2
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HUSTR_E4M2 = E4M2: Research Complex
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HUSTR_E4M3 = E4M3
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HUSTR_E4M3 = E4M3: Central Computing
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HUSTR_E4M4 = E4M4
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HUSTR_E4M4 = E4M4: Hydroponic Facility
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HUSTR_E4M5 = E4M5
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HUSTR_E4M5 = E4M5: Engineering Station
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HUSTR_E4M6 = E4M6
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HUSTR_E4M6 = E4M6: Command Center
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HUSTR_E4M7 = E4M7
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HUSTR_E4M7 = E4M7: Waste Treatment
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HUSTR_E4M8 = E4M8
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HUSTR_E4M8 = E4M8: Launch Bay
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HUSTR_E4M9 = E4M9
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HUSTR_E4M9 = E4M9: Operations
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CC_ZOMBIE = zombie
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CC_ZOMBIE = zombie
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CC_SHOTGUN = shotgun zombie
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CC_SHOTGUN = shotgun zombie
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CC_HEAVY = mini-gun zombie
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CC_HEAVY = mini-gun zombie
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BIN
patches/rjy/sky4a.gif
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After Width: | Height: | Size: 3.3 KiB |
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patches/rjy/sky4b.gif
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rjy/sky4b.gif
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@ -1935,8 +1935,11 @@ WFALL4 64 128
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; These textures are only in Ultimate Doom
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; These textures are only in Ultimate Doom
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SKY4 256 128
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SKY4 1024 128
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* SKY4 0 0
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* SKY4A 0 0
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* SKY4A 256 0
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* SKY4B 512 0
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* SKY4A 768 0
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#endif
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#endif
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