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musics: remove Doom soundalikes
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nb_nmare/n_ampie.mus
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ralphis/e1m1.mid
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nb_nmare/n_e3m3.mus
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nb_nmare/n_ampie.mus
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nb_nmare/n_e3m3.mus
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nb_nmare/n_ampie.mus
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csabo/d_runnin.mus
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hyena/d_dead2.mus
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hyena/d_romero.mus
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hyena/d_evil.mus
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D_evil music replacement.
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Hope you like this one. :)
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Tom "Hyena" White
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<trwhite@fgbc.org>
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I know there's already a d_dead2 replacement by Ralphis
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Well, it's going to be the music for the map I'm making so I have to listen to it
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while I'm testing.
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So, I think I'd rather have something more "doomy" and maybe a little longer . . .
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Hyena
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<trwhite@fgbc.org>
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I took the liberty of converting some of the midi files to mus format.
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Although I wonder if the word liberty is really appropriate here, since two of the midis are mine. :)
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d_theda3.mus by AndrewB
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d_evil.mus by Hyena
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d_read_m.mus by Hyena
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I'd also like to point out the mus files by nb_nmare begin with an 'n' instead of 'd' so they won't work in doom.
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Not hard to fix.
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Thanks,
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Tom "Hyena" White
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<trwhite@fgbc.org>
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Okay, my (hopefully) final revision of d_read_m
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And d_romero
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Hyena <trwhite@fgbc.org>
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A few unfinished attempts at recreating some of the Doom and Doom 2 music. It probably all sounds much too similar to the originals, but what the heck, if BP can rip off others, I can rip off him! :)
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