diff --git a/lumps/dehacked.lmp b/lumps/dehacked.lmp index 70173cb9..1b216165 100644 --- a/lumps/dehacked.lmp +++ b/lumps/dehacked.lmp @@ -110,7 +110,7 @@ HUSTR_E1M3 = C1M3: Waste Disposal HUSTR_E1M4 = C1M4: Supply Depot HUSTR_E1M5 = C1M5: Main Control HUSTR_E1M6 = C1M6: Training Facility -HUSTR_E1M7 = C1M7: Viral Research +HUSTR_E1M7 = C1M7: Transportation Bay HUSTR_E1M8 = C1M8: Quarry HUSTR_E1M9 = C1M9: Armory HUSTR_E2M1 = C2M1: Ruins @@ -124,7 +124,7 @@ HUSTR_E2M8 = C2M8: Containment Cell HUSTR_E2M9 = C2M9: Corruption of Man HUSTR_E3M1 = C3M1: Land of the Lost HUSTR_E3M2 = C3M2: Infernal Caverns -HUSTR_E3M3 = C3M3: Heated Tunnels +HUSTR_E3M3 = C3M3: Forbidden Tunnels HUSTR_E3M4 = C3M4: Sacrificial Bastion HUSTR_E3M5 = C3M5 HUSTR_E3M6 = C3M6: Igneous Intrusion @@ -292,122 +292,124 @@ NIGHTMARE = this is the highest skill level.\n\ #HUSTR_TALKTOSELF4 #HUSTR_TALKTOSELF5 #HUSTR_MESSAGESENT -# End-of-chapter texts. Feel free to improve them. -E1TEXT = You made it out, alive.\n\ - Sure, everyone's dead, but so are they.\n\ - The monsters that infested this place\n\ - no longer exist in the outpost. But it\n\ - feels wrong. Too simple. They never\n\ - stopped you, only slowed you down.\n\ - Or maybe you're better than what\n\ - AGM expected from you.\n\ - Speaking of AGM, you wonder what\n\ - they did to cause this.\n\n\ - "What happened here anyway?"\n\ - With nothing in your way, you jump on\n\ - the teleporter leading to Military Labs\n\n\ - hoping to find out. -E2TEXT = The brutes rip themselves apart\n\ - as they fall on the soft ground.\n\ - Blood leaking.\n\ - Metal burning.\n\ - They're dead. But is it over? No.\n\n\ - The soil beneath your feet starts\n\ - to quake. It opens up, swallowing\n\ - you down into the darkness below.\n\n\ - Another portal lies down there.\n\ - And you fall right through it.\n\n\ - No, it's only the beginning. +# End-of-chapter texts, now with a consistent story. Feel free to edit them. +E1TEXT = You've made it out of the outpost.\n\ + But you're still stuck on this rock.\n\ + AGM sure has been busy with their\n\ + "experiments", with those monsters\n\ + infesting that dreadful place. You are\n\ + an experiment as well, so who cares?\n\ + There weren't any ships inside the\n\ + outpost. The only section that might\n\ + have one is the Military Labs. The\n\ + very place you got your strength\n\ + from. Damned AGM scientists.\n\n\ + This nightmare is too much. You\n\ + step through the massive doors of\n\ + the Military Labs.\n\n\ + There could be a way to escape in there. +E2TEXT = The massive brutes collapse onto\n\ + the ground. They fall apart bit by bit.\n\ + Unfortunately, there was a no ship\n\ + here either. The Labs have bizarre\n\ + technology though. Like this one.\n\n\ + A huge teleporter machine, set for...\n\ + A place called Horizon?\n\n\ + You never heard of such thing before.\n\ + Maybe it's another AGM facility.\n\ + Meaning there could be a ship on\n\ + the other side. Sounds like a good\n\ + plan. Or at least, as good as it gets.\n\n\ + Next stop, Horizon. E3TEXT = The abomination explodes into\n\ - oblivion. The monsters lose focus\n\ - as their leader's corpse degenerates\n\ - into a pile of nuts and bolts.\n\ - As you kill them off, you see a\n\ - hidden door, behind it lies a\n\ - teleporter set for another facility:\n\n\ - Double Impact\n\n\ - "At least it's better than here."\n\ - You step on the teleporter, waiting for\n\ - that feeling of disintegration.\n\ - Nothing happens. Too much weight.\n\ - You drop all your weapons on\n\ - the ground and step on the platform\n\ - one more time. + oblivion. That's that. Horizon is a\n\ + whole new world, not a facility.\n\ + Even worse than the outpost you\n\ + rotted away for years in. Meaning\n\ + you're still trapped.\n\n\ + An AGM teleporter is here somehow.\n\ + They must have been here then.\n\ + The teleporter is set for a facility\n\ + called "Double Impact", which is a\n\ + ridiculous name. Who cares? All\n\ + you need is a working ship.\n\n\ + You drop all your weapons on\n\ + the ground and step on the platform,\n\ + reintegrating on Double Impact. E4TEXT = Despite fighting an army of monsters\n\ - you manage to reach the\n\ - spacecraft by the skin of your teeth.\n\n\ + you managed to find a ship here.\n\ + Looks like freedom is yours.\n\n\ "Time to get out of here."\n\ You tell yourself and plump down\n\ on the comfortable chair.\n\n\ - The ship rumbles as she wakes up,\n\ - thrusters warmed up,\n\ - As you lift off, something comes up.\n\n\ - "What's happening back on Earth?"\n\ - A part of you says you don't want\n\ - to know, but you're no coward.\n\ - Destination: Earth + The ship rumbles as she wakes up.\n\ + As you lift off, you think of Earth.\n\n\ + Hopefully, AGM won't find you there.\n\ + They've got the outbreak to deal\n\ + with, so that'll give you some time.\n\n\ + Destination: Earth # After MAP06, before MAP07: C1TEXT = You've found your way to the\n\ complex's outer storage warehouse.\n\ - A squadron was sent here, judging\n\ - from the bodies and guns littered\n\ - everywhere.\n\n\ - "Where are they?"\n\ - Most likely dead. Or turned into\n\ - monsters. Best to end their misery\n\ - now than later. The lift lowers down.\n\ - Planted your feet.\n\n\ - Checked your weapons.\n\n\ - Time to go up. + Not even Earth was safe from the\n\ + monsters. This AGM space terminal\n\ + is a lost cause. Best to get out.\n\n\ + You press the panel to call the lift.\n\ + It slowly lowers, then speeds up.\n\ + Growls come along with it.\n\ + Looks like you're not alone here.\n\n\ + Planted your feet.\n\n\ + Checked your weapons.\n\n\ + Time to go up. # After MAP11, before MAP12: -C2TEXT = You're on the ledge, looking down\n\ - into the void below. It pulls you\n\ - inch by inch. Glancing back at\n\ - the site, you know that it's\n\ - hopeless to save it now. As\n\ - you get near the teleporter, one of\n\ - the steel bars holding it in place\n\ - flies off right into the abyss.\n\ - There's no time.\n\n\ - You quickly hop on the platform\n\ - and reintegrate at the city.\n\ - It's been destroyed to the ground.\n\n\ - Things are about to get personal. +C2TEXT = The facility is gone, no doubt there.\n\ + You didn't find anyone alive.\n\ + But you don't want to keep fighting\n\ + either. You are only human.\n\ + There's a teleporter here, set for\n\ + a city unknown to you. City means\n\ + people, right?\n\n\ + The bolts holding the platform\n\ + flies off over the ledge. The place\n\ + is falling apart. You quickly step on\n\ + the platform and reappear at the city\n\ + It's been destroyed to the ground.\n\n\ + You can't go back either. # After MAP20, before MAP21: C3TEXT = There is no AGM here. no humans.\n\ Just monsters and monsters.\n\ And you.\n\ This could be the beginning of\n\ - the end.\n\ - The end of this massacre of\n\ - mankind.\n\ - No man has ever entered this\n\ - wasteland.\n\ - This path to the very core of\n\ - the slaughter.\n\ - Filled with toxicity.\n\ - Fueled with agony.\n\n\ - And you're going to take it. + your freedom.\n\ + The finale of this endless fighting\n\ + against the monsters.\n\ + No man has ever survived in this\n\ + wasteland.\n\n\ + Other than you, that is.\n\ + Maybe AGM saw this place.\n\ + But never got through here.\n\ + Either way, it doesn't matter.\n\n\ + You're stuck here once again. # After MAP30 (endgame text): C4TEXT = The evil thing becomes unstable.\n\n\ - Its final roars echoes throughout the\n\ - room till it crumples into scrap metal.\n\ - A portal opens up, and in it, you see a\n\ - small town. You jump in quickly.\n\ - Humanity learned its lesson this time.\n\n\ - Hopefully.\n\n\ - No one will know know who saved them.\n\n\ - No one will know what happened here.\n\n\ - No one will ever find you again. + Its final roars echoes throughout the\n\ + room till it crumples into scrap metal.\n\ + A portal opens up, and in it, you see a\n\ + small town. You jump in quickly.\n\ + AGM learned its lesson this time.\n\n\ + Hopefully.\n\n\ + No one will know know who saved them.\n\n\ + No one will know what happened here.\n\n\ + No one will ever find you again. # Before MAP31 (secret level #1): C5TEXT = You step onto the machine and\n\ after a strange flash you find\n\ yourself in a rusty cage.\n\n\ "What is this place?"\n\n\ Before you can wonder further\n\ - you hear noises behind you.\n\ - Noises you know you've heard\n\ - before. You silently bring out\n\ + you see monsters all around\n\ + you. It's a trap.\n\n\ + You silently bring out\n\ your gun, ready to kill. # Before MAP32 (secret level #2): C6TEXT = The world dissipitates around\n\ @@ -416,10 +418,10 @@ C6TEXT = The world dissipitates around\n\ As the glow of the teleporter\n\ subsides, it looks like you may\n\ have made a wrong turn. Again.\n\n\ - "What the - "\n\n\ + "Not again."\n\n\ The world comes back to you.\n\ - The monsters you sought out\n\ - to kill, raise their weapons,\n\ + The monsters you fought before\n\ + raise their weapons,\n\n\ aiming for your head. #P1TEXT #P2TEXT @@ -477,7 +479,7 @@ OB_UNDEAD=%o couldn't evade the Dark Soldier's fireball. OB_FATSO=%o was blasted by a Combat Slug. OB_CHAINGUY=%o was perforated by a Minigun Zombie. OB_SKULL=%o was slammed by a Deadflare. -OB_IMP=%o was burned by a Serpentide. +OB_IMP=%o was burned by a Serpentipede. OB_CACO=%o was smitten by a Trilobite. OB_BARON=%o was bruised by a Pain Lord. OB_KNIGHT=%o was splayed by a Pain Bringer.