buildcfg: move revenant missile after monster

This commit is contained in:
RjY 2012-06-13 10:06:30 +01:00
parent 2ab73814ae
commit 2d6015881a

View file

@ -1124,16 +1124,6 @@ CPOSE2E8 23 51
CPOSE3E7 27 50
CPOSE4E6 20 48
CPOSE5 11 46
FATBA1 = BAL1A0 ; revenant rocket
FATBA2A8 = BAL1A0
FATBA3A7 = BAL1A0
FATBA4A6 = BAL1A0
FATBA5 9 = BAL1A0
FATBB1 9 = BAL2B0
FATBB2B8 = BAL2B0
FATBB3B7 = BAL2B0
FATBB4B6 = BAL2B0
FATBB5 9 = BAL2B0
FATTA1 39 60 ; mancubus
FATTA2A8 39 61
FATTA3A7 38 60
@ -1197,9 +1187,6 @@ FATTQ0 36 39
FATTR0 36 39
FATTS0 36 38
FATTT0 36 36
FBXPA0 = BAL2C0 ; revenant explosion
FBXPB0 = BAL1D0
FBXPC0 = BAL1E0
FIREA0 21 54 ; archvile fire
FIREB0 23 61
FIREC0 23 78
@ -1349,6 +1336,19 @@ SKELN0 22 46
SKELO0 35 40
SKELP0 38 31
SKELQ0 38 19
FATBA1 = BAL1A0 ; revenant rocket
FATBA2A8 = BAL1A0
FATBA3A7 = BAL1A0
FATBA4A6 = BAL1A0
FATBA5 9 = BAL1A0
FATBB1 9 = BAL2B0
FATBB2B8 = BAL2B0
FATBB3B7 = BAL2B0
FATBB4B6 = BAL2B0
FATBB5 9 = BAL2B0
FBXPA0 = BAL2C0 ; revenant explosion
FBXPB0 = BAL1D0
FBXPC0 = BAL1E0
SSWVA1 18 61
SSWVA2A8 15 64
SSWVA3A7 11 66