Merge pull request #1449 from mc776/manualfix-en

manual: address #1448.
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Xindage 2024-10-01 19:09:36 -03:00 committed by GitHub
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@ -565,15 +565,15 @@ image:images/monster-matribite.png[Matribite,100,100,width=100%]
These flying orb-like things spit plasma and bite if you get too close. | These flying orb-like things spit plasma and bite if you get too close. |
image:images/monster-trilobite.png[Trilobite,100,100,width=100%] image:images/monster-trilobite.png[Trilobite,100,100,width=100%]
| **Pain Bringer** + | **Pain Bringer** +
These guys take at least three rocket blasts to take down, and These guys take at least three missile blasts to take down, and
while youre trying theyll shower you with energy projectiles. | while youre trying theyll shower you with energy projectiles. |
image:images/monster-pain-bringer.png[Pain Bringer,100,100,width=100%] image:images/monster-pain-bringer.png[Pain Bringer,100,100,width=100%]
| **Pain Lord** + | **Pain Lord** +
If the Pain Bringer wasnt tough enough, this one can take five rocket If the Pain Bringer wasnt tough enough, this one can take five missile
blasts. | blasts. |
image:images/monster-pain-lord.png[Pain Lord,100,100,width=100%] image:images/monster-pain-lord.png[Pain Lord,100,100,width=100%]
| **Octaminator** + | **Octaminator** +
Fast moving, tough, and fires homing missiles. Do not get into a boxing Fast moving, tough, and can fire homing fireballs. Do not get into a boxing
match with one of these guys. | match with one of these guys. |
image:images/monster-octaminator.png[Octaminator,100,100,width=100%] image:images/monster-octaminator.png[Octaminator,100,100,width=100%]
| **Necromancer** + | **Necromancer** +
@ -590,12 +590,12 @@ making them a deadly challenge. |
image:images/monster-technospider.png[Technospider,100,100,width=100%] image:images/monster-technospider.png[Technospider,100,100,width=100%]
| **Large Technospider** + | **Large Technospider** +
This tank on legs is equipped with a rapid-fire minigun and will take a lot This tank on legs is equipped with a rapid-fire minigun and will take a lot
of effort to bring down. Immune to explosions from rockets and barrels. | of effort to bring down. Immune to explosions from missiles and barrels. |
image:images/monster-large-technospider.png[Large Technospider,100,100,width=100%] image:images/monster-large-technospider.png[Large Technospider,100,100,width=100%]
| **Assault Tripod** + | **Assault Tripod** +
The ultimate blend of military technology and genetic engineering, these The ultimate blend of military technology and genetic engineering, these
three-legged creatures are fast-moving, heavily armored and equipped with a three-legged creatures are fast-moving, heavily armored and equipped with a
missile launcher that youll want to avoid. Immune to explosions from rockets and barrels. | missile launcher that youll want to avoid. Immune to explosions from missiles and barrels. |
image:images/monster-assault-tripod.png[Assault Tripod,100,100,width=100%] image:images/monster-assault-tripod.png[Assault Tripod,100,100,width=100%]
|========================== |==========================
@ -704,7 +704,7 @@ into some of these suggestions:
any weapon continuously until your ammo runs out or you let go. any weapon continuously until your ammo runs out or you let go.
* Take cover! Monsters only attack when youre in their line of sight. Youll * Take cover! Monsters only attack when youre in their line of sight. Youll
want to find hard cover (most opaque things that show up on your automap want to find hard cover (most opaque things that show up on your map
without cheat codes) that you can put between yourself and any enemy you're not without cheat codes) that you can put between yourself and any enemy you're not
actively hitting with your own weapon. Cover is particularly important actively hitting with your own weapon. Cover is particularly important
when facing certain monsters which can “lock on” to you (minigun zombie; when facing certain monsters which can “lock on” to you (minigun zombie;
@ -815,7 +815,7 @@ of these ingame (case insensitive, do not use any console):
| **IDBEHOLDS** | Gives the strength powerup. | **IDBEHOLDS** | Gives the strength powerup.
| **IDBEHOLDI** | Gives the invisibility powerup. | **IDBEHOLDI** | Gives the invisibility powerup.
| **IDBEHOLDR** | Gives the rescue suit powerup. | **IDBEHOLDR** | Gives the rescue suit powerup.
| **IDBEHOLDM** | Gives the area survey map. | **IDBEHOLDA** | Gives the area survey map.
| **IDBEHOLDL** | Gives the low-light goggles. | **IDBEHOLDL** | Gives the low-light goggles.
|========================== |==========================