diff --git a/levels/wesley/map09.txt b/levels/wesley/map09.txt index b093b39c..f3add2dc 100644 --- a/levels/wesley/map09.txt +++ b/levels/wesley/map09.txt @@ -3,8 +3,27 @@ Wesley D. Johnson john son 24 12 @ usgo net -Release Revision 10. Jan 4, 2012 +Release Revision 11. Mar 6, 2013 +CHANGES Rev11: + Created entrance area with connecting tunnels. + Converted odd rooms to electrical rooms near entrance and exit. + River gorge reworked, lengthened, with added dam. + Added posts near waste water pipe. + Missing bridge is now rubble in river. + Cave area reworked extensively. + Some of cave area converted to former mining, now tailing dumping. + Added dirt pushing machine. + Clarified areas of ore rock, and waste rock, and bedrock. + Improved lifts and added tracks. + Fixed textures in mine chief office. + Moved blue weapons storage room. + Added toolbox, parts washer, machinery, in maintenance. + Added some trashbins. + Added a few more zombies in mine. + Added two vending machines in waterworks office. + Moved lair to conference room, converting former lair + to an electrical room. CHANGES Rev10: Added lights in mine passages and mine floor. Adjusted lighting levels in all mine areas. @@ -98,14 +117,14 @@ CHANGES Rev2: Removed trees and plants. HAS BEEN DONE: - Play tested at levels 4,3. + Play tested at levels 4,3,2,1. Finished at level 4,3. Play tested on Legacy, prboom. Level is medium size. secrets: 4 - sectors: 663 - linedefs: 3740 + sectors: 766 + linedefs: 4259 single, 4 coop, 9 deathmatch starts Play: @@ -114,8 +133,9 @@ Play: Other keys help with ammo and weapons. Features: - A mining area. + A multi-level mine. Tunnels through the area have been cut by the mining. + River gorge. The pit and buildings are flooded, and some battles are in and under muddy water. Exit area is in flooded water treatment plant. diff --git a/levels/wesley/map09.wad b/levels/wesley/map09.wad index 9cc4ecf5..fbd70082 100644 Binary files a/levels/wesley/map09.wad and b/levels/wesley/map09.wad differ