Import other stuff.

This commit is contained in:
Simon Howard 2006-05-09 16:20:42 +00:00
parent e98e2f465e
commit 36658bee0e
3275 changed files with 56431 additions and 0 deletions

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========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM graphics: AMMNUM0 to AMMNUM9 (small gray digits).
Trivially created using existing FreeDOOM graphics (STYSNUM#).
========================================================================

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========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM graphic: BOSSBACK (picture behind cast parade).
Trivially created from the existing FreeDOOM image:
art/deathmaster213/Icon Of Sin_Full.png
========================================================================

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========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM graphics: BRDR_* (border around the view).
Trivially created from scratch.
========================================================================

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========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM intermission graphics:
WICOLON WIMINUS WIPCNT
WINUM0 WINUM1 WINUM2 WINUM3 WINUM4
WINUM5 WINUM6 WINUM7 WINUM8 WINUM9
WIENTER WIF WIFRGS WIMSTAR WIMSTT
WIOSTF WIOSTI WIOSTK WIOSTS
WIPAR WITIME WISCRT2 WISUCKS WIKILRS WIVCTMS
WIP1 WIP2 WIP3 WIP4 WIBP1 WIBP2 WIBP3 WIBP4
Font was drawn from scratch, scanned, edited, shaded, scaled to 12
and 15 pixels high, then colored.
Deutex info:
WIVCTMS should be "4 0".
Everything else should be "0 0".
========================================================================

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========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM graphic: M_DOOM (appears above main menu).
Drawn from scratch, scanned, then edited.
Transparent color is (0,255,255).
Deutex info:
[GRAPHICS]
M_DOOM 0 -2
========================================================================

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========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM graphics:
M_LSLEFT, M_LSCNTR, M_LSRGHT (load/save input boxes).
Drawn from scratch.
========================================================================

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========================================================================
Contributed by Andrew Apted <ajapted@users.sourceforge.net>
FreeDOOM menu graphics:
M_DETAIL M_DISOPT M_DISP M_ENDGAM M_EPISOD
M_GDHIGH M_GDLOW M_HURT M_JKILL M_LGTTL M_LOADG
M_MESSG M_MSENS M_MSGOFF M_MSGON M_MUSVOL
M_NEWG M_NGAME M_NMARE M_OPTION M_OPTTTL
M_PAUSE M_QUITG M_RDTHIS M_ROUGH M_SAVEG
M_SCRNSZ M_SFXVOL M_SGTTL M_SKILL M_SVOL M_ULTRA
Font was drawn from scratch, scanned, edited, shaded, scaled to 12
and 15 pixels high, then colored.
Deutex info:
[graphics]
M_MSGON 0 -3
M_MSGOFF 0 -3
M_GDHIGH 16 -3
M_GDLOW 16 -3
# Everything else should be "0 0".
========================================================================

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