Import other stuff.

This commit is contained in:
Simon Howard 2006-05-09 16:20:42 +00:00
parent e98e2f465e
commit 36658bee0e
3275 changed files with 56431 additions and 0 deletions

6
lumps/Makefile Normal file
View file

@ -0,0 +1,6 @@
freedoom.lmp: force
echo $(VERSION) > freedoom.lmp
force:

1
lumps/bloodmap.lmp Symbolic link
View file

@ -0,0 +1 @@
cyb/bloodmap.lmp

1
lumps/bluemap.lmp Symbolic link
View file

@ -0,0 +1 @@
cyb/bluemap.lmp

1
lumps/c_end.lmp Symbolic link
View file

@ -0,0 +1 @@
jond/c_end.lmp

1
lumps/c_start.lmp Symbolic link
View file

@ -0,0 +1 @@
jond/c_start.lmp

1
lumps/colormap.lmp Symbolic link
View file

@ -0,0 +1 @@
cph/colormap.lmp

340
lumps/cph/COPYING Normal file
View file

@ -0,0 +1,340 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

17
lumps/cph/Makefile Normal file
View file

@ -0,0 +1,17 @@
all : playpal.lmp colormap.lmp
playpal.lmp : playpal-base.lmp playpal.pl
./playpal.pl playpal-base.lmp > playpal.lmp
colormap.lmp : playpal.lmp colormap.pl
./colormap.pl playpal.lmp > colormap.lmp
SOURCES=playpal.pl colormap.pl COPYING Makefile
VERSION=0.0.1
dist : doom-misc-lumps-$(VERSION).tar.gz
doom-misc-lumps-$(VERSION).tar.gz : $(SOURCES)
tar czf $@ $(SOURCES)
.PHONY : all dist

BIN
lumps/cph/colormap.lmp Normal file

Binary file not shown.

90
lumps/cph/colormap.pl Executable file
View file

@ -0,0 +1,90 @@
#!/usr/bin/perl -w
# Takes PLAYPAL as input (filename is the only parameter)
# Produces a light graduated COLORMAP on stdout
# O(n^2)
#
# Copyright (C) 2001 Colin Phipps <cphipps@doomworld.com>
# Parts copyright (C) 1999 by id Software (http://www.idsoftware.com/)
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
use strict;
my @colours;
# Return palette read from named file
sub read_palette ($) {
{
my $palf = shift;
open(PALF,"<$palf") or die "failed to open PLAYPAL: $!";
}
@colours = ();
foreach my $i (0..255) {
my $e;
read PALF,$e,3;
push @colours,[unpack("CCC",$e)];
}
close PALF;
return \@colours;
}
sub sq($) { my $x = shift; $x*$x }
# Return closest palette entry to the given RGB triple
sub search_palette {
my ($r,$g,$b) = @_;
my $d = 100000; my $n = -1;
my $i = 0;
foreach my $c (@colours) {
my $thisdist = sq($c->[0] - $r) + sq($c->[1] - $g) + sq($c->[2] - $b);
if ($thisdist < $d) { $d = $thisdist; $n = $i; }
$i++;
}
die "failed to find any close colour?" if $n == -1;
return $n;
}
sub darkenedpalette($) {
my $darkensub = shift;
my @pal;
foreach my $c (@colours) {
my @d = $darkensub->(@$c);
push @pal,search_palette(@d);
}
return \@pal;
}
sub makedarkenrgbbyfactor($) {
my $f = shift;
return sub { my ($r,$g,$b) = @_; return (int($r*$f),int($g*$f),int($b*$f)) };
}
read_palette(shift @ARGV);
foreach my $i (0..31) {
my $p = darkenedpalette( makedarkenrgbbyfactor((32.0-$i)/32.0));
print map { pack("C",$_) } @$p;
print STDERR ".";
}
# And now INVERSECOLORMAP
{
my $p = darkenedpalette(
sub {
my ($r,$g,$b) = @_;
my $x = int (256 - ($r+$g+$b)/3);
return ($x,$x,$x);
}
);
print map { pack("C",$_) } @$p;
}

3
lumps/cph/contrib.txt Normal file
View file

@ -0,0 +1,3 @@
A decent GENMIDI.
By "Dan L'Ecuyer" (hope I spelt it right) <dlecuyer@tbase.com>
Uploaded (with permission) by cph. Public domain.

Binary file not shown.

BIN
lumps/cph/genmidi.lmp Normal file

Binary file not shown.

BIN
lumps/cph/playpal-base.lmp Normal file

Binary file not shown.

BIN
lumps/cph/playpal.lmp Normal file

Binary file not shown.

204
lumps/cph/playpal.pl Executable file
View file

@ -0,0 +1,204 @@
#!/usr/bin/perl -w
# Script to generate the PLAYPAL lump used by the Doom engine, specifically the
# which contains 14 alternative palettes which are used for various
# environmental effects. The base palette from which these are derived is either
# generated, or taken from a file.
#
# Copyright (C) 2001 Colin Phipps <cphipps@doomworld.com>
# Parts copyright (C) 1999 by id Software (http://www.idsoftware.com/)
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
use strict;
# IHS (Intensity Hue Saturation) to RGB conversion, utility function
#
# Obtained from a web page, which credited the following for the algorithm
# Kruse, F.A. and G.L. Raines, 1984. "A Technique For Enhancing Digital
# Colour Images by Contrast Stretching in Munsell Colour Space",
# Proceedings of the International Symposium on Remote Sensing of
# Environment, 3rd Thematic Conference, Environmental Research Institute
# of Michigan, Colorado Springs, Colorado, pp. 755-773.
# Bonham-Carter, Graeme F., 1994. Geographic Informations Systems for
# Geoscientists: Modelling with GIS. Computer Methods in the
# Geosciences, Volume 13, published by Pergamon (Elsevier Science Ltd),
# pp. 120-125.
use constant R2 => 1 / sqrt(2);
use constant R3 => 1 / sqrt(3);
use constant R6 => 1 / sqrt(6);
use constant PI => 3.141592;
sub ihs_to_rgb($$$)
{
my ($i,$h,$s) = @_;
# Hue and Saturation values are unscaled first:
$i = $i * (422/255);
$h = $h * (2 * PI / 255);
$s = $s * ("208.2066" / 255);
my ($b,$x) = ($s * cos $h, $s * sin $h);
return
[
R3 * $i - R6 * $b - R2 * $x,
R3 * $i - R6 * $b + R2 * $x,
R3 * $i + 2 * R6 * $b,
];
}
# New palette builder
sub make_pal_range($$$$)
{
my ($i,$h,$s,$n) = @_;
my @r = map { ihs_to_rgb($i*(1 + $n - $_)/$n,$h,$s*(1 + $n - $_)/$n) } (1..$n);
die unless @r == $n;
return @r;
}
# Very crude traversal of the IHS colour ball
sub make_palette_new ()
{
my @p = (
make_pal_range(255,0,0,32),
( map { make_pal_range(127,171+$_*256/7,255,16) } (1..7) ),
( map { make_pal_range(256,$_*256/7,127,16) } (1..7) )
);
return \@p;
}
# Return palette read from named file
sub read_palette ($) {
{
my $palf = shift;
open(PALF,"<$palf") or die "failed to open PLAYPAL: $!";
}
my @colours = ();
foreach my $i (0..255) {
my $e;
read PALF,$e,3;
push @colours,[unpack("CCC",$e)];
}
close PALF;
return \@colours;
}
sub make_palette ()
{
my $palf = shift @ARGV;
return $palf ? read_palette($palf) : make_palette_new;
}
# Old palette builder
#sub make_pal_range($$$$$$)
#{
# my ($rs,$gs,$bs,$re,$ge,$be) = @_;
# return map { my $e = $_/16; my $s = 1-$e;
# [$rs*$s + $re*$e, $gs*$s + $ge*$e, $bs*$s + $be * $e] } (1..16);
#}
#
#sub make_palette ()
#{
# my @p = (
# make_pal_range(0,0,0,0,0,0), # hmmm
# make_pal_range(255,255,255,255,0,0), # pinks
# make_pal_range(255,0,0,0,0,0), # dull reds
# make_pal_range(255,128,255,192,192,0), # yellows
# make_pal_range(255,255,0,0,0,0), # yellows
# make_pal_range(255,255,255,0,0,0), # white
# make_pal_range(127,127,127,0,0,0), # gray
# make_pal_range(255,255,255,0,255,0), # light greens
# make_pal_range(0,255,0,0,0,0), # greens
# make_pal_range(0,0,0,0,0,0), # hmmm
# make_pal_range(0,0,255,0,0,0), # dark blues
# make_pal_range(255,255,255,0,0,255), # bright blues
# make_pal_range(255,0,255,0,0,0), # magenta
# make_pal_range(0,255,255,0,0,0), # cyan
# make_pal_range(0,0,0,0,0,0), # hmmm
# make_pal_range(0,0,0,0,0,0)); # hmmm
# return \@p;
#}
# Now the PLAYPAL stuff - take the main palette and construct biased versions
# for the palette translation stuff
sub bias_towards($$$) {
my ($rgb,$target,$p) = @_;
my (@r,$i);
for ($i=0; $i<3; $i++) { $r[$i] = $rgb->[$i]*(1-$p) + $target->[$i]*$p }
return \@r;
}
sub modify_palette_per_entry($$)
{
my $palref = shift;
my $efunc = shift;
my @newpal = map { $efunc->($_) } @$palref;
return \@newpal;
}
# Encode palette in the 3-byte RGB triples format expected by the engine
sub clamp_pixval ($)
{
my $v = int shift;
return ($v < 0) ? 0 : ($v > 255) ? 255 : $v;
}
sub encode_palette
{
my $p = shift;
return join("",map { pack("CCC", map { clamp_pixval $_ } @$_) } @$p);
}
# From st_stuff.c, Copyright 1999 id Software, license GPL
#define STARTREDPALS 1
#define STARTBONUSPALS 9
#define NUMREDPALS 8
#define NUMBONUSPALS 4
#define RADIATIONPAL 13
my @needed_palettes = (
# Normal palette
sub { shift; },
# STARTREDPALS
(map {
my $p = $_*1/8;
sub {
modify_palette_per_entry(shift,
sub { bias_towards(shift, [255,0,0],$p) }
)
}
} (1..8)),
# STARTBONUSPALS
(map {
my $p = $_*0.4/4;
sub {
modify_palette_per_entry(shift,
sub { bias_towards(shift, [128,128,128],$p) }
)
}
} (1..4)),
# RADIATIONPAL
sub {
modify_palette_per_entry(shift,
sub { bias_towards(shift, [0,255,0],0.2) }
)
}
);
# Main program - make a base palette, then do the biased versions
my $pal = make_palette;
print map { encode_palette(&$_($pal)) } @needed_palettes;

BIN
lumps/csabo/endoom.lmp Normal file

Binary file not shown.

BIN
lumps/cyb/bloodmap.lmp Normal file

Binary file not shown.

BIN
lumps/cyb/bluemap.lmp Normal file

Binary file not shown.

BIN
lumps/cyb/cmaps.wad Normal file

Binary file not shown.

1
lumps/cyb/lavamap.lmp Normal file

File diff suppressed because one or more lines are too long

BIN
lumps/cyb/nukemap.lmp Normal file

Binary file not shown.

1
lumps/dmxgus.lmp Symbolic link
View file

@ -0,0 +1 @@
gus-tlr/dmxgus.lmp

1
lumps/dmxgusc.lmp Symbolic link
View file

@ -0,0 +1 @@
gus-tlr/dmxgusc.lmp

0
lumps/dummy.lmp Normal file
View file

1
lumps/endoom.lmp Symbolic link
View file

@ -0,0 +1 @@
csabo/endoom.lmp

BIN
lumps/fakedemo.lmp Normal file

Binary file not shown.

1
lumps/fogmap.lmp Symbolic link
View file

@ -0,0 +1 @@
oblivion/fogmap.lmp

BIN
lumps/fraggle/blackmap.lmp Normal file

Binary file not shown.

View file

@ -0,0 +1,40 @@
#include <stdio.h>
#include <stdlib.h>
void print_byte(int i)
{
unsigned char c = i;
printf("%c", c);
}
int main(int argc, char *argv[])
{
// header
print_byte(109); // version
print_byte(0); // skill
print_byte(1); // episode
print_byte(1); // level
print_byte(0); // mode (single/coop)
print_byte(0); // respawn
print_byte(0); // fast monsters
print_byte(0); // nomonsters
print_byte(0); // viewpoint
print_byte(1); // player 1 present
print_byte(0); // player 2 present
print_byte(0); // player 3 present
print_byte(0); // player 4 present
// one frame and then quit
print_byte(0);
print_byte(0);
print_byte(0);
print_byte(0);
// end of demo
print_byte(0x80); // end of demo
}

View file

@ -0,0 +1 @@
0.4

1
lumps/freedoom.lmp Symbolic link
View file

@ -0,0 +1 @@
fraggle/freedoom.lmp

1
lumps/genmidi.lmp Symbolic link
View file

@ -0,0 +1 @@
cph/genmidi.lmp

200
lumps/gus-tlr/dmxgus.lmp Normal file
View file

@ -0,0 +1,200 @@
# DMXGUS entry
#
# 1024K patch mapping optimized for TLR for DOOM (1) !
# by Sebastien Bacquet <bacquet@bach.iie.cnam.fr>
# or <bacquet@rubis.iie.cnam.fr>
#
# May 4, 95
#
# patch#, 256K, 512K, 768K, 1024K, filename
#
0,2,1,1,0,acpiano
1,1,1,1,1,britepno
2,2,1,1,0,synpiano
3,2,1,1,1,honky
4,2,1,1,0,epiano1
5,2,1,1,128,epiano2
6,2,1,1,128,hrpschrd
7,2,1,1,128,clavinet
8,12,12,12,128,celeste
9,12,12,12,128,glocken
10,12,12,12,128,musicbox
11,12,12,12,128,vibes
12,12,12,12,128,marimba
13,12,12,12,1,xylophon
14,12,12,12,128,tubebell
15,12,12,12,128,santur
16,2,16,16,16,homeorg
17,2,16,16,128,percorg
18,2,16,16,128,rockorg
19,2,16,16,128,church
20,2,16,16,128,reedorg
21,2,16,16,128,accordn
22,2,16,16,128,harmonca
23,2,16,16,128,concrtna
24,24,24,24,128,nyguitar
25,24,24,24,128,acguitar
26,24,24,24,128,jazzgtr
27,24,24,24,128,cleangtr
28,24,24,24,128,mutegtr
29,29,29,29,128,odguitar
30,29,30,30,128,distgtr
31,29,30,30,128,gtrharm
32,39,32,32,128,acbass
33,39,32,32,33,fngrbass
34,39,32,32,128,pickbass
35,39,32,32,33,fretless
36,39,36,36,128,slapbas1
37,39,36,36,128,slapbas2
38,39,36,36,128,synbass1
39,39,36,36,128,synbass2
40,40,40,40,40,violin
41,40,40,40,128,viola
42,40,42,42,128,cello
43,40,40,40,128,contraba
44,40,40,40,49,marcato
45,40,40,40,128,pizzcato
46,24,24,46,128,harp
47,47,47,47,115,timpani
48,51,51,48,128,marcato
49,51,51,49,49,slowstr
50,51,51,48,49,synstr1
51,51,51,48,49,synstr2
52,52,52,52,128,choir
53,52,52,52,128,doo
54,52,52,52,128,voices
55,128,128,55,55,orchhit
56,56,56,56,128,trumpet
57,56,56,56,128,trombone
58,56,56,56,128,tuba
59,56,56,56,128,mutetrum
60,56,56,56,128,frenchrn
61,56,56,56,128,hitbrass
62,56,56,56,128,synbras1
63,56,56,56,128,synbras2
64,66,66,64,128,sprnosax
65,66,66,66,128,altosax
66,66,66,66,128,tenorsax
67,66,66,66,128,barisax
68,68,69,69,128,oboe
69,68,69,69,79,englhorn
70,68,69,69,128,bassoon
71,68,69,69,128,clarinet
72,73,73,73,128,piccolo
73,73,73,73,128,flute
74,73,73,73,128,recorder
75,73,73,73,128,woodflut
76,73,73,73,128,bottle
77,73,77,77,128,shakazul
78,73,73,73,128,whistle
79,73,73,73,79,ocarina
80,29,29,29,79,sqrwave
81,29,29,29,79,sawwave
82,73,73,29,82,calliope
83,73,73,29,82,chiflead
84,29,29,29,128,voxlead
85,52,52,29,128,voxlead
86,52,52,29,128,lead5th
87,52,52,29,128,basslead
88,52,52,88,128,fantasia
89,52,52,29,89,warmpad
90,52,52,29,90,choir
91,52,52,29,128,ghostie
92,52,52,29,128,bowglass
93,52,52,29,89,metalpad
94,52,52,29,128,halopad
95,52,52,29,95,sweeper
96,52,52,96,128,aurora
97,52,52,52,89,soundtrk
98,52,52,52,128,crystal
99,52,52,52,99,atmosphr
100,52,52,52,100,freshair
101,52,52,52,128,unicorn
102,52,102,102,89,ghostie
103,52,102,102,128,startrak
104,24,102,102,128,sitar
105,24,105,105,128,banjo
106,24,105,105,128,shamisen
107,24,105,105,128,koto
108,115,115,115,128,kalimba
109,24,69,105,128,bagpipes
110,24,42,42,128,fiddle
111,24,105,105,128,shannai
112,114,114,112,128,carillon
113,114,114,112,113,agogo
114,114,114,114,128,steeldrm
115,115,115,115,115,woodblk
116,115,117,117,128,taiko
117,115,117,117,128,toms
118,115,117,117,118,syntom
119,128,128,128,128,revcym
120,128,128,128,128,fx-fret
121,128,128,128,128,fx-blow
122,128,128,128,122,seashore
123,128,128,128,128,jungle
124,128,128,128,128,telephon
125,128,128,128,128,helicptr
126,128,128,126,128,applause
127,128,128,128,113,agogo
128,128,128,128,128,blank
155,128,128,128,128,highq
156,128,128,128,128,slap
157,128,128,128,128,scratch1
158,128,128,128,128,scratch2
159,159,159,159,128,sticks
160,128,128,128,128,sqrclick
161,128,128,128,128,metclick
162,128,128,128,128,metbell
163,163,163,163,164,kick1
164,164,164,164,164,kick2
165,165,165,165,165,stickrim
166,166,166,166,166,snare1
167,167,167,167,167,claps
168,168,168,168,168,snare2
169,171,169,169,178,tomlo2
170,170,170,170,170,hihatcl
171,171,171,171,178,tomlo1
172,172,172,172,174,hihatpd
173,175,173,173,178,tommid2
174,174,174,174,174,hihatop
175,175,175,175,178,tommid1
176,178,176,176,178,tomhi2
177,181,179,179,177,cymcrsh1
178,178,178,178,178,tomhi1
179,181,179,179,128,cymride1
180,181,179,179,177,cymchina
181,181,179,179,181,cymbell
182,182,182,182,170,tamborin
183,181,179,179,177,cymsplsh
184,128,128,128,165,cowbell
185,181,179,179,177,cymcrsh2
186,128,128,128,55,vibslap
187,181,179,179,128,cymride2
188,178,188,188,128,bongohi
189,175,189,189,189,bongolo
190,175,190,190,165,congahi1
191,175,191,191,128,congahi2
192,171,191,191,178,congalo
193,128,128,128,165,timbaleh
194,128,128,128,178,timbalel
195,128,128,128,196,agogohi
196,128,128,128,196,agogolo
197,128,128,128,197,cabasa
198,128,198,198,197,maracas
199,128,128,128,128,whistle1
200,128,128,128,128,whistle2
201,128,128,128,201,guiro1
202,128,128,128,201,guiro2
203,128,128,128,204,clave
204,128,204,204,204,woodblk1
205,128,205,205,128,woodblk2
206,128,128,128,128,cuica1
207,128,128,128,128,cuica2
208,128,128,128,128,triangl1
209,128,128,128,128,triangl2
210,128,128,128,128,shaker
211,128,128,128,128,jingles
212,128,128,128,128,belltree
213,128,128,128,128,castinet
214,128,128,128,128,surdo1
215,128,128,128,128,surdo2

200
lumps/gus-tlr/dmxgusc.lmp Normal file
View file

@ -0,0 +1,200 @@
# DMXGUSC entry
#
# 1024K patch mapping optimized for TLR for DOOM ][ !
# by Sebastien Bacquet <bacquet@bach.iie.cnam.fr>
# or <bacquet@rubis.iie.cnam.fr>
#
# May 4, 95
#
# patch#, 256K, 512K, 768K, 1024K, filename
#
0,2,1,1,0,acpiano
1,1,1,1,1,britepno
2,2,1,1,0,synpiano
3,2,1,1,1,honky
4,2,1,1,0,epiano1
5,2,1,1,128,epiano2
6,2,1,1,128,hrpschrd
7,2,1,1,128,clavinet
8,12,12,12,128,celeste
9,12,12,12,128,glocken
10,12,12,12,128,musicbox
11,12,12,12,128,vibes
12,12,12,12,128,marimba
13,12,12,12,1,xylophon
14,12,12,12,128,tubebell
15,12,12,12,128,santur
16,2,16,16,16,homeorg
17,2,16,16,128,percorg
18,2,16,16,128,rockorg
19,2,16,16,128,church
20,2,16,16,128,reedorg
21,2,16,16,128,accordn
22,2,16,16,128,harmonca
23,2,16,16,128,concrtna
24,24,24,24,128,nyguitar
25,24,24,24,128,acguitar
26,24,24,24,128,jazzgtr
27,24,24,24,128,cleangtr
28,24,24,24,128,mutegtr
29,29,29,29,128,odguitar
30,29,30,30,128,distgtr
31,29,30,30,128,gtrharm
32,39,32,32,128,acbass
33,39,32,32,33,fngrbass
34,39,32,32,128,pickbass
35,39,32,32,33,fretless
36,39,36,36,128,slapbas1
37,39,36,36,128,slapbas2
38,39,36,36,128,synbass1
39,39,36,36,128,synbass2
40,40,40,40,40,violin
41,40,40,40,128,viola
42,40,42,42,128,cello
43,40,40,40,128,contraba
44,40,40,40,49,marcato
45,40,40,40,128,pizzcato
46,24,24,46,128,harp
47,47,47,47,115,timpani
48,51,51,48,128,marcato
49,51,51,49,49,slowstr
50,51,51,48,49,synstr1
51,51,51,48,49,synstr2
52,52,52,52,128,choir
53,52,52,52,128,doo
54,52,52,52,128,voices
55,128,128,55,55,orchhit
56,56,56,56,128,trumpet
57,56,56,56,128,trombone
58,56,56,56,128,tuba
59,56,56,56,128,mutetrum
60,56,56,56,128,frenchrn
61,56,56,56,128,hitbrass
62,56,56,56,128,synbras1
63,56,56,56,128,synbras2
64,66,66,64,128,sprnosax
65,66,66,66,128,altosax
66,66,66,66,128,tenorsax
67,66,66,66,128,barisax
68,68,69,69,128,oboe
69,68,69,69,79,englhorn
70,68,69,69,128,bassoon
71,68,69,69,128,clarinet
72,73,73,73,128,piccolo
73,73,73,73,128,flute
74,73,73,73,128,recorder
75,73,73,73,128,woodflut
76,73,73,73,128,bottle
77,73,77,77,128,shakazul
78,73,73,73,128,whistle
79,73,73,73,79,ocarina
80,29,29,29,79,sqrwave
81,29,29,29,79,sawwave
82,73,73,29,82,calliope
83,73,73,29,82,chiflead
84,29,29,29,128,voxlead
85,52,52,29,128,voxlead
86,52,52,29,128,lead5th
87,52,52,29,128,basslead
88,52,52,88,128,fantasia
89,52,52,29,89,warmpad
90,52,52,29,90,choir
91,52,52,29,128,ghostie
92,52,52,29,128,bowglass
93,52,52,29,89,metalpad
94,52,52,29,128,halopad
95,52,52,29,95,sweeper
96,52,52,96,128,aurora
97,52,52,52,89,soundtrk
98,52,52,52,128,crystal
99,52,52,52,99,atmosphr
100,52,52,52,100,freshair
101,52,52,52,128,unicorn
102,52,102,102,89,ghostie
103,52,102,102,128,startrak
104,24,102,102,128,sitar
105,24,105,105,128,banjo
106,24,105,105,128,shamisen
107,24,105,105,128,koto
108,115,115,115,128,kalimba
109,24,69,105,128,bagpipes
110,24,42,42,128,fiddle
111,24,105,105,128,shannai
112,114,114,112,128,carillon
113,114,114,112,113,agogo
114,114,114,114,128,steeldrm
115,115,115,115,115,woodblk
116,115,117,117,128,taiko
117,115,117,117,128,toms
118,115,117,117,118,syntom
119,128,128,128,128,revcym
120,128,128,128,128,fx-fret
121,128,128,128,128,fx-blow
122,128,128,128,122,seashore
123,128,128,128,128,jungle
124,128,128,128,128,telephon
125,128,128,128,128,helicptr
126,128,128,126,128,applause
127,128,128,128,113,agogo
128,128,128,128,128,blank
155,128,128,128,128,highq
156,128,128,128,128,slap
157,128,128,128,128,scratch1
158,128,128,128,128,scratch2
159,159,159,159,128,sticks
160,128,128,128,128,sqrclick
161,128,128,128,128,metclick
162,128,128,128,128,metbell
163,163,163,163,164,kick1
164,164,164,164,164,kick2
165,165,165,165,165,stickrim
166,166,166,166,166,snare1
167,167,167,167,167,claps
168,168,168,168,168,snare2
169,171,169,169,178,tomlo2
170,170,170,170,170,hihatcl
171,171,171,171,178,tomlo1
172,172,172,172,174,hihatpd
173,175,173,173,178,tommid2
174,174,174,174,174,hihatop
175,175,175,175,178,tommid1
176,178,176,176,178,tomhi2
177,181,179,179,177,cymcrsh1
178,178,178,178,178,tomhi1
179,181,179,179,128,cymride1
180,181,179,179,177,cymchina
181,181,179,179,181,cymbell
182,182,182,182,170,tamborin
183,181,179,179,177,cymsplsh
184,128,128,128,165,cowbell
185,181,179,179,177,cymcrsh2
186,128,128,128,55,vibslap
187,181,179,179,128,cymride2
188,178,188,188,128,bongohi
189,175,189,189,189,bongolo
190,175,190,190,165,congahi1
191,175,191,191,128,congahi2
192,171,191,191,178,congalo
193,128,128,128,165,timbaleh
194,128,128,128,178,timbalel
195,128,128,128,196,agogohi
196,128,128,128,196,agogolo
197,128,128,128,197,cabasa
198,128,198,198,197,maracas
199,128,128,128,128,whistle1
200,128,128,128,128,whistle2
201,128,128,128,201,guiro1
202,128,128,128,201,guiro2
203,128,128,128,204,clave
204,128,204,204,204,woodblk1
205,128,205,205,128,woodblk2
206,128,128,128,128,cuica1
207,128,128,128,128,cuica2
208,128,128,128,128,triangl1
209,128,128,128,128,triangl2
210,128,128,128,128,shaker
211,128,128,128,128,jingles
212,128,128,128,128,belltree
213,128,128,128,128,castinet
214,128,128,128,128,surdo1
215,128,128,128,128,surdo2

40
lumps/gus-tlr/gus-tlr.txt Normal file
View file

@ -0,0 +1,40 @@
_/_/_/_/ _/ _/ _/_/_/_/ _/_/_/_/_/ _/ _/_/_/
_/ _/_/ _/ _/ _/_/_/_/ _/_/_/ _/ _/ _/_/_/_/
_/ _/ _/ _/ _/ _/ _/ _/ _/
_/_/_/_/ _/_/_/_/ _/_/_/_/ _/ _/_/_/_/ _/ _/
by Sebastien Bacquet <bacquet@bach.iie.cnam.fr>
or <bacquet@rubis.iie.cnam.fr>
author of IIE, DEATHEB and GUS1M-II
TLR : The Last Resort, the ultimate deathmatch experience,
by M. Houston, G. Houston, A. Warrington, D. Sears.
If you don't know it then get it, it's great !
============================================================================
If you own a GUS with 1Mo on board and if you like playing TLR,
THEN THIS IS FOR YOU !
This ZIP contains 2 WADS :
* GUSTLR1.WAD if you play TLR for DOOM (1)
* GUSTLR2.WAD if you play TLR for DOOM ][
These WADS contain the entries DMXGUS for DOOM, DMXGUSC for DOOM ][, which
are the mappings of MIDI instruments for musics.
David Sears, the author of TLR's musics, has used a lot of instruments
that DOOM and DOOM ][ don't use. So it was essential to make a new mapping
for TLR, to appreciate to the full these very good musics.
Listen to the difference !
How to use it ?
~~~~~~~~~~~~~~~
Nothing's easier :
* copy GUSTLR1/2.wad in your TLR directory
* then : doom(2) -file tlr\gustlr1/2.wad tlr\last.wad tlr\resort.wad
or include it definitively in LAST.WAD or RESORT.WAD, thanks to DCK
or DEUTEX (very good tools, congratulations to authors !).
I hope you will like the new sound of TLR ...
Copyright / Permissions
~~~~~~~~~~~~~~~~~~~~~~~
Do what you want with this.

BIN
lumps/gus-tlr/gus-tlr.zip Normal file

Binary file not shown.

BIN
lumps/gus-tlr/gustlr1.wad Normal file

Binary file not shown.

BIN
lumps/gus-tlr/gustlr2.wad Normal file

Binary file not shown.

16
lumps/gus-tlr/wadinfo.txt Normal file
View file

@ -0,0 +1,16 @@
# DeuTex 4.4.0 by Olivier Montanuy
# PWAD creation directives
# List of data Lumps
[lumps]
DMXGUS
# End of extraction
# DeuTex 4.4.0 by Olivier Montanuy
# PWAD creation directives
# List of data Lumps
[lumps]
DMXGUSC
# End of extraction

0
lumps/jond/c_end.lmp Normal file
View file

0
lumps/jond/c_start.lmp Normal file
View file

BIN
lumps/jond/mfademap.lmp Normal file

Binary file not shown.

1
lumps/lavamap.lmp Symbolic link
View file

@ -0,0 +1 @@
cyb/lavamap.lmp

1
lumps/mfademap.lmp Symbolic link
View file

@ -0,0 +1 @@
jond/mfademap.lmp

1
lumps/nukemap.lmp Symbolic link
View file

@ -0,0 +1 @@
cyb/nukemap.lmp

BIN
lumps/oblivion/fogmap.lmp Normal file

Binary file not shown.

View file

@ -0,0 +1,8 @@
fogmap.lmp - a colormap that fades to grey, should be placed between C_START and C_END then invoked using linedef #242, meh.
created by oblivion (thats me) on july 29 2002 using my own short little C program.
copyrights: public domain, cuz i said so.
i am uzi666@juno.com

1
lumps/playpal.lmp Symbolic link
View file

@ -0,0 +1 @@
cph/playpal.lmp