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documentation: change ascii ' quotes to either ’ or _
Non-reference AsciiDoc implementations such as AsciiDoctor (used by GitHub) or even the simplistic parser in loccount choke up on these characters for different reasons. AsciiDoctor doesn’t seem to even parse them, displaying them as-is and not with emphasized text. loccount would get hung up on possessives, expecting a terminating character for emphasis that never comes. Annoying, but easy to work around. the curly ’ character can be used for possessives and _underscores_ can be used for emphasis.
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@ -5,7 +5,7 @@ system.
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== Overview
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Freedoom is built using 'deutex', which is a command-line tool for
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Freedoom is built using `deutex`, which is a command-line tool for
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automated building of Doom WAD files. However, multiple different WAD
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files are built from the Freedoom material. Therefore, the Freedoom
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build system is more complicated than a “normal” deutex build would
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@ -62,7 +62,7 @@ system:
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deutex is configured using a configuration file typically named
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+wadinfo.txt+. In the case of Freedoom, multiple different WADs are
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built from the common material, with slightly different settings for
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each. Therefore, a 'master configuration file' named +buildcfg.txt+
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each. Therefore, a _master configuration file_ named +buildcfg.txt+
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is used to generate configuration files for each individual WAD to
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build.
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@ -80,7 +80,7 @@ based on the type of output target desired:
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The texture configuration file is used to generate the texture lumps.
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These are +texture1.lmp+ (texture directory), +pnames.lmp+ (list of
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patch names) and +texture2.lmp+ (Doom I only). They are generated
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by the +build-textures+ script; deutex's internal texture builder
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by the +build-textures+ script; deutex’s internal texture builder
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is deliberately not used for compatibility reasons.
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Similarly to the build configuration file, different textures are
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@ -208,13 +208,13 @@ the authentic retro feel.
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Found in +lumps/dmxgus+, this script builds the +DMXGUS+ lump used for
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GUS MIDI playback. The GUS (Gravis UltraSound) card was a gaming sound
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card popular in the '90s. As with the +GENMIDI+ lump, few people are
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card popular in the ’90s. As with the +GENMIDI+ lump, few people are
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still using a real GUS card nowadays, but several source ports emulate
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them and require this file.
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== deutex
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'deutex' is the tool used to generate the WAD files. It processes a
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`deutex` is the tool used to generate the WAD files. It processes a
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file typically named +wadinfo.txt+, reading files from the following
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directories to generate the WAD:
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@ -238,7 +238,7 @@ around. Some of them are listed here.
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* deutex does not allow the exact path to the +texture1.txt+ file to
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be specified in the configuration file; this used to be a problem
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but the Freedoom's texture lumps are now built using a custom
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but the Freedoom’s texture lumps are now built using a custom
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script.
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* deutex requires an existing IWAD file in order to build WAD files,
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