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documentation: change ascii ' quotes to either ’ or _
Non-reference AsciiDoc implementations such as AsciiDoctor (used by GitHub) or even the simplistic parser in loccount choke up on these characters for different reasons. AsciiDoctor doesn’t seem to even parse them, displaying them as-is and not with emphasized text. loccount would get hung up on possessives, expecting a terminating character for emphasis that never comes. Annoying, but easy to work around. the curly ’ character can be used for possessives and _underscores_ can be used for emphasis.
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Compiling Freedoom
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==================
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This document is a general overview of Freedoom's dependencies
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This document is a general overview of Freedoom’s dependencies
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required to build it. See `README` for a description of what Freedoom
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'is', and `BUILD-SYSTEM` for the technical details on 'how' Freedoom
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_is_, and `BUILD-SYSTEM` for the technical details on _how_ Freedoom
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is built.
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Required software
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Building the Freedoom IWADs pretty much simply requires the following:
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* 'make': While there is some attempt to keep our Makefiles
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* _make_: While there is some attempt to keep our Makefiles
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portable, testing does not really happen on anything but
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https://www.gnu.org/software/make/[GNU Make] (patches to fix
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portability are most welcome!). On non-GNU systems, it might be
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available in a package and binary named as 'gmake'.
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* 'Python': Freedoom uses several Python programs in its tree to
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available in a package and binary named as _gmake_.
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* _Python_: Freedoom uses several Python programs in its tree to
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assist with building the IWADs. Both Python 2.7 and 3.x are fully
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supported.
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* 'Pillow': A Python image manipulation module that provides the
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* _Pillow_: A Python image manipulation module that provides the
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features we need for scaling and composing various graphics of the
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game.
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* 'DeuTex' 5.0: Freedoom depends on features developed in this
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* _DeuTex_ 5.0: Freedoom depends on features developed in this
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version of DeuTex and will not build on earlier versions. It is
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available at https://github.com/Doom-Utils/deutex in source and
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Windows binary formats. As of July 2017, this version is very
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recent and may not be widely available in Unix distribution
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repositories yet.
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Windows binary formats.
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All or most of this software should already be available in your
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operating system's software repository, with the likely exception of
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operating system’s software repository, with the likely exception of
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DeuTex, which is easy to build.
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Building Freedoom
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Optional software
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-----------------
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* 'Git': Freedoom is developed using the Git version control system,
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* _Git_: Freedoom is developed using the Git version control system,
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the latest developments can be tracked with it.
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* 'AsciiDoc': The `*.adoc` files are all written in AsciiDoc markup,
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* _AsciiDoc_: The `*.adoc` files are all written in AsciiDoc markup,
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and it can be used to generate HTML versions of all these
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documents. This is used as part of the `make dist` target, to
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generate the `README.html` file for inclusion with official Zip
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files.
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* 'Zip': The `make dist` target uses Zip to create release archives
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* _Zip_: The `make dist` target uses Zip to create release archives
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for FreeDM, Phase 1, and Phase 2. This can also provide an easy
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way to automate generating in-development versions for other
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people.
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