diff --git a/buildcfg.txt b/buildcfg.txt index f5cdb5e8..75bc4ad0 100644 --- a/buildcfg.txt +++ b/buildcfg.txt @@ -786,7 +786,7 @@ M_THERMR 0 0 M_THERMM 0 0 M_THERML -2 0 M_ENDGAM 0 1 -M_PAUSE 0 0 +M_PAUSE 0 0 = pause M_MESSG 0 1 M_MSGON 20 1 M_MSGOFF 20 1 diff --git a/graphics/pause.png b/graphics/pause.png new file mode 100644 index 00000000..22e67629 Binary files /dev/null and b/graphics/pause.png differ diff --git a/graphics/text/Makefile b/graphics/text/Makefile index baa95659..cced1fad 100644 --- a/graphics/text/Makefile +++ b/graphics/text/Makefile @@ -1,12 +1,13 @@ # textgen outputs these files which are included in the built WADs # as lumps. +# m_pause.png is intentionally omitted. TEXTGEN_GRAPHIC_LUMPS = \ m_detail.png m_disopt.png m_disp.png m_endgam.png m_epi1.png \ m_epi2.png m_epi3.png m_epi4.png m_episod.png m_gdhigh.png \ m_gdlow.png m_hurt.png m_jkill.png m_lgttl.png m_loadg.png \ m_messg.png m_msens.png m_msgoff.png m_msgon.png m_musvol.png \ m_newg.png m_ngame.png m_nmare.png m_option.png m_optttl.png \ - m_pause.png m_quitg.png m_rdthis.png m_rough.png m_saveg.png \ + m_quitg.png m_rdthis.png m_rough.png m_saveg.png \ m_scrnsz.png m_sfxvol.png m_sgttl.png m_skill.png m_svol.png \ m_about.png m_accel.png m_auto.png m_chat.png m_chatm.png \ m_compat.png m_demos.png m_dmflag.png m_enem.png m_etcopt.png \ diff --git a/graphics/text/config.py b/graphics/text/config.py index cb5f9255..5b855883 100644 --- a/graphics/text/config.py +++ b/graphics/text/config.py @@ -158,7 +158,7 @@ red_graphics = { "wipcnt": "%", "wiminus": "-", "wienter": "ENTERING", - "m_pause": "pause", +# "m_pause": "pause", # Doom is hard-coded to assume M_PAUSE is 68px, FD's font makes it 52 # Extra graphics used in PrBoom's menus. Generate these as well # so that when we play in PrBoom the menus look consistent. "prboom": "PrBoom",