Blacken all Python files

Using the black code reformatter, pass it over all our Python files.
This allows for a consistent style across the code base.

Exception: lumps/dmxgus/stats.py, for readability.
This commit is contained in:
Mike Swanson 2019-09-04 19:36:23 -07:00
parent 6b486b6332
commit 4701d8f351
30 changed files with 2528 additions and 2102 deletions

View file

@ -4,29 +4,36 @@ from __future__ import print_function
import sys
import struct
def read():
try:
return sys.stdin.buffer.read()
except AttributeError:
return sys.stdin.read()
def write(out):
try:
sys.stdout.buffer.write(out)
except AttributeError:
sys.stdout.write(out)
def main():
# read PLAYPAL from stdin, write minimal doom2.wad to stdout
if sys.stdin.isatty():
print("Usage: %s < playpal.lmp > doom2.wad" % sys.argv[0],
file=sys.stderr)
print(
"Usage: %s < playpal.lmp > doom2.wad" % sys.argv[0],
file=sys.stderr,
)
sys.exit(1)
# three lumps needed - see bootstrap/README.txt
lumps = [(b'PLAYPAL', read()),
(b'TEXTURE1', struct.pack("i", 0)), # empty texture1
(b'PNAMES', struct.pack("i8s", 1, b''))] # single pname
lumps = [
(b"PLAYPAL", read()),
(b"TEXTURE1", struct.pack("i", 0)), # empty texture1
(b"PNAMES", struct.pack("i8s", 1, b"")),
] # single pname
# calculate wad directory (lump offsets etc.)
pos = 12
@ -36,7 +43,7 @@ def main():
pos += len(data)
# write wad header
write(struct.pack("4sii", b'IWAD', len(waddir), pos))
write(struct.pack("4sii", b"IWAD", len(waddir), pos))
# write lump contents
for name, data in lumps:
@ -46,4 +53,6 @@ def main():
for i in waddir:
write(struct.pack("ii8s", *i))
if __name__ == "__main__": main()
if __name__ == "__main__":
main()