diff --git a/levels/deathz0r/udmx.txt b/levels/deathz0r/udmx.txt deleted file mode 100644 index b57831d1..00000000 --- a/levels/deathz0r/udmx.txt +++ /dev/null @@ -1,21 +0,0 @@ - -Originally posted here: -http://www.doomworld.com/vb/freedoom/38455-three-freedm-maps/ - --- - -I told fraggle a few months back I'd finish my UDMX maps and submit -them to freedm: I kept forgetting to do it, so instead I'll upload the -"basic layout" versions of my maps rather than the last UDMX version, -as they're suited for the custom textures/pallete that UDMX used. - -http://deathz0r.unidoom.org/junk/oldudmxmaps.zip - -The items and player starts are identical to the last versions of the -maps, since I always make layouts first then detail later. - -If any of these are useful, I'll finish them off. If not, They'll just -fade into obscurity until I find a different use for them. - -For reference, udmx3c is MAP03, udmx4d is MAP01, udmx7b is MAP07. - diff --git a/levels/deathz0r/udmx4d.wad b/levels/deathz0r/udmx4d.wad deleted file mode 100644 index 5ef7a652..00000000 Binary files a/levels/deathz0r/udmx4d.wad and /dev/null differ diff --git a/levels/deathz0r/udmx7b.wad b/levels/deathz0r/udmx7b.wad deleted file mode 100644 index bcc7ef21..00000000 Binary files a/levels/deathz0r/udmx7b.wad and /dev/null differ diff --git a/levels/dm04.wad b/levels/dm04.wad deleted file mode 120000 index 8b05f751..00000000 --- a/levels/dm04.wad +++ /dev/null @@ -1 +0,0 @@ -deathz0r/udmx7b.wad \ No newline at end of file diff --git a/levels/dm04.wad b/levels/dm04.wad new file mode 100644 index 00000000..bcc7ef21 Binary files /dev/null and b/levels/dm04.wad differ diff --git a/levels/dm30.wad b/levels/dm30.wad deleted file mode 120000 index 6ef37934..00000000 --- a/levels/dm30.wad +++ /dev/null @@ -1 +0,0 @@ -deathz0r/udmx4d.wad \ No newline at end of file diff --git a/levels/dm30.wad b/levels/dm30.wad new file mode 100644 index 00000000..5ef7a652 Binary files /dev/null and b/levels/dm30.wad differ