levels: new map01 to make Phase 2 unique from Phase 1

This commit is contained in:
Protox 2014-05-01 06:51:19 -07:00 committed by Mike Swanson
parent f7ce76c704
commit 4c9c8649dd
4 changed files with 1 additions and 20 deletions

View file

@ -1 +1 @@
thegreenherring/map01_fix.wad protox/map01.wad

BIN
levels/protox/map01.wad Normal file

Binary file not shown.

View file

@ -1,19 +0,0 @@
map01_fix.wad
This is a version of Freedoom MAP01 (E1M1) tweaked to fix some unclosed sectors.
They were:
1) Sector 282
Linedefs 2106 and 2107 were part of this sector, but outside the valid
playing space. They have been removed.
2) Sectors 336 and 359
Linedef 1436 referenced the wrong sector (sector 359 instead of 336.) This
has been fixed as well.
I have also rebuilt the GL nodes with glBSP 2.24.
Enjoy!
- Eric "The Green Herring" Baker -
- eabaker@san.rr.com -
- March 14, 2008 -

Binary file not shown.