From 4e254aeea4d31103223bebff7d2e0cdf945c6ed1 Mon Sep 17 00:00:00 2001 From: Mike Swanson Date: Fri, 21 Jul 2017 16:40:20 -0700 Subject: [PATCH] README: Switch recommending Odamex to GZDoom. The port is now free software and is far more capable than any others for what players will likely want. --- README.adoc | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.adoc b/README.adoc index b3054983..edf06d6d 100644 --- a/README.adoc +++ b/README.adoc @@ -43,9 +43,10 @@ ports” by the community. There are an overwhelming number of choices available, a lengthy list of which is available on the http://doomwiki.org/wiki/Source_port[Doom Wiki]. -One in particular that is highly recommended by the Freedoom project -is http://odamex.net/[Odamex]. This engine offers good support for -both single-player and multiplayer games. +One particularly recommended by the _Freedoom_ project is +https://zdoom.org/[GZDoom]. This engine offers good support for +single-player, multi-player, and the majority of mods created for both +_Doom_ and _Freedoom_. On Windows, you should place _Freedoom_'s data files (those ending with +.wad+) alongside the engine (eg, +odamex.exe+). On Unix-like @@ -54,7 +55,7 @@ or your home directory. If _Freedoom_ comes packaged as part of your operating system distribution, it should already be installed into the proper location. -If you wish to venture outside of Odamex, beware that _Phase 1_ and +If you wish to venture outside of GZDoom, beware that _Phase 1_ and _Phase 2_ require a https://doomwiki.org/wiki/Limit_removing[limit removing] engine, which is thankfully the majority of them, but not all. _FreeDM_, on the other hand, is intended to be playable by