diff --git a/levels/map18.wad b/levels/map18.wad deleted file mode 120000 index 9211579a..00000000 --- a/levels/map18.wad +++ /dev/null @@ -1 +0,0 @@ -zigmund/map18.wad \ No newline at end of file diff --git a/levels/map18.wad b/levels/map18.wad new file mode 100644 index 00000000..5edac097 Binary files /dev/null and b/levels/map18.wad differ diff --git a/levels/zigmund/map18.wad b/levels/zigmund/map18.wad deleted file mode 100644 index 5edac097..00000000 Binary files a/levels/zigmund/map18.wad and /dev/null differ diff --git a/levels/zigmund/map18_fix.txt b/levels/zigmund/map18_fix.txt deleted file mode 100644 index 1dbbf1e1..00000000 --- a/levels/zigmund/map18_fix.txt +++ /dev/null @@ -1,8 +0,0 @@ -Freedoom svn 446 - -map18 - sector 211 had floor and ceiling hieght of 0, would block player -fixed - raised cieling hieght - -tested in prboom+, map is nicely playable and beatable now. A bit easy, but fun. - -- Catoptromancy