diff --git a/levels/catoptromancy/cato_01.txt b/levels/catoptromancy/cato_01.txt new file mode 100644 index 00000000..b99dad42 --- /dev/null +++ b/levels/catoptromancy/cato_01.txt @@ -0,0 +1,64 @@ +=========================================================================== +Archive Maintainer : Update! Added demos, detailed txt, extended license +Advanced engine needed : Doom2 1.9 +Primary purpose : Single+Coop, Deathmatch +=========================================================================== +Title : cato_01 +Filename : cato_01.wad +Release date : September 5, 2009, updated November 5, 2012 +Author : Catoptromancy +Email Address : Catoptromancy@yahoo.com + +Description : Update does not include any map changes. All + skills are implemented. + + This was a gameplay experiment. All routes + are open to choose, but not enough ammo for + the gun supplied was given. Need to open + another door to resupply ammo but will + unleash another small swarm. After you get + tired of dying, open up an editor and plan a + route, or iddqd to test routes. Know where + all items are. Decide what gun you want + first and if it is worth waking up the + monsters for it. + +Additional Credits to : Belial for much advice and testing. + +=========================================================================== +* What is included * + +New levels : 1 +Sounds : No +Music : No +Graphics : No +Dehacked/BEX Patch : No +Demos : 3 + Demos recorded on prboom-plus-2.5.1.4.test-win32 + with -complevel 2. -skill 2,3 and 4 have demos. +Other : No + + +* Play Information * + +Game : DOOM2 +Map # : MAP01 +Single Player : Designed for +Cooperative 2-4 Player : Designed for +Deathmatch 2-4 Player : Not tested, seems ok. +Difficulty Settings : Yes + + +* Construction * + +Base : New from scratch +Build Time : ? Old map of mine I found and fixed up. +Editor(s) used : Slade, DoomBuilder, XWE, Zennode +Known Bugs : Texture alignment, got lazy. +May Not Run With... : + + +* Copyright / Permissions * + +Do whatever you want, give me credit. +Freedoom Modified BSD licensed. diff --git a/levels/catoptromancy/cato_01.wad b/levels/catoptromancy/cato_01.wad new file mode 100644 index 00000000..90e7faa6 Binary files /dev/null and b/levels/catoptromancy/cato_01.wad differ diff --git a/levels/map32.wad b/levels/map32.wad new file mode 120000 index 00000000..80e5958b --- /dev/null +++ b/levels/map32.wad @@ -0,0 +1 @@ +catoptromancy/cato_01.wad \ No newline at end of file