diff --git a/CREDITS b/CREDITS index 0e9a91f7..e4fe8f22 100644 --- a/CREDITS +++ b/CREDITS @@ -547,7 +547,7 @@ D: levels N: Alexandre-Xavier Labonté-Lamoureux S: AXDOOMER E: alexandrexavier@live.ca -D: patches +D: patches, levels, graphics, sprites N: Daniel Jewell S: Jewellds diff --git a/levels/dm22.wad b/levels/dm22.wad index 24440250..419901f2 100644 Binary files a/levels/dm22.wad and b/levels/dm22.wad differ diff --git a/levels/dm32.wad b/levels/dm32.wad index b6eb44ef..24440250 100644 Binary files a/levels/dm32.wad and b/levels/dm32.wad differ diff --git a/lumps/dehacked/dehacked.txt b/lumps/dehacked/dehacked.txt index d635a9ac..5236b8ef 100644 --- a/lumps/dehacked/dehacked.txt +++ b/lumps/dehacked/dehacked.txt @@ -288,7 +288,7 @@ HUSTR_18 = DM18: Deserted Courtyard HUSTR_19 = DM19: Tech Isle HUSTR_20 = DM20: Warehouse HUSTR_21 = DM21: Refinery -HUSTR_22 = DM22: Fourplay +HUSTR_22 = DM22: Military depot HUSTR_23 = DM23: Confrontation HUSTR_24 = DM24: Flooded Base HUSTR_25 = DM25: Mansion Yard @@ -298,7 +298,7 @@ HUSTR_28 = DM28: Weapons Factory HUSTR_29 = DM29: Unusual Territory HUSTR_30 = DM30: Last Man Standing HUSTR_31 = DM31: Desolated Fort -HUSTR_32 = DM32: Chocolate +HUSTR_32 = DM32: Fourplay #else HUSTR_1 = MAP01: Hydroelectric Plant HUSTR_2 = MAP02: Filtration Tunnels