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levels: e2m8 fixes
delete sidedefless lines 781, 791 these can potentially crash the game although they were in the void allow door out of first room to open set linedefs 21, 61 to type 1 manual door set passuse on line 131 for completeness' sake fix secret area entrance sector 93 and linedef 394 have tag 12 remove special from linedef 457 (not needed) fix lift up to red key (sector 115) set tag 13, also linedefs 559, 562 fix lifts in penultimate area, after red key teleporter sector 132 and linedefs 666, 680 have tag 14 sector 133 and linedefs 623, 661 have tag 15 change hanging body (thing 73) to non-blocking version fix secret area count mark sector 94 as a proper secret for which you get credit remove spurious tag 7 from sectors 127-129 cosmetic fixes stop secret area entrance tracks descending with floor clear lower unpegged flag on linedefs 456, 458 fix alignment of wall behind lift up to red key (linedef 562) prevent walls under crushers in final area from moving with ceiling set lower unpegging flag on linedefs 747, 752, 754 fix various misaligned STONE2 ugliness in final room Signed-off-by: RjY <rjy@users.sourceforge.net>
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