Make sure titlepic logo and menu logo are in the same location.

This gives a nice effect of blending the title in with the menu.
We actually used to do this, but it broke with a title screen update.
Thanks @JNechaevsky for the suggestion.

Closes #388
This commit is contained in:
Mike Swanson 2017-02-23 08:13:54 -08:00
parent c67e8a566a
commit 55943ca46f
2 changed files with 14 additions and 16 deletions

View file

@ -9,7 +9,7 @@
; -DSHAREWARE to build for shareware doom
;
; sanity checks:
; sanity checks:
#ifdef FREEDM
#define DOOM2
@ -569,14 +569,14 @@ D_ULTIMA = D_DM32
#ifdef ULTDOOM
TITLEPIC 0 0 = fd1title
M_DOOM 24 -18
M_DOOM 13 -16
#else
#ifdef FREEDM
TITLEPIC 0 0 = fdmtitle
M_DOOM 40 -5 = m_dm
#else
TITLEPIC 0 0 = fd2title
M_DOOM 24 -18
M_DOOM 13 -16
#endif
#endif
@ -766,8 +766,8 @@ M_QUITG 0 0
M_NGAME 0 0
#ifdef FREEDM
M_SKULL1 = m_rokt1 16 -4
M_SKULL2 = m_rokt2 16 -4
#else
M_SKULL2 = m_rokt2 16 -4
#else
M_SKULL1 0 -1
M_SKULL2 0 -1
#endif
@ -1533,7 +1533,7 @@ SSWVH4H6 15 62
SSWVH5 18 61
SSWVI0 25 59
SSWVJ0 28 53
SSWVK0 26 43
SSWVK0 26 43
SSWVL0 23 22
SSWVM0 21 7
SSWVN0 26 66
@ -2094,12 +2094,12 @@ SKULC8C2 18 39
SKULC7C3 19 43
SKULC6C4 16 42
SKULC5 20 43
SKULD1 22 44
SKULD1 22 44
SKULD8D2 18 39
SKULD7D3 19 43
SKULD6D4 16 42
SKULD5 20 43
SKULE1 22 44
SKULE1 22 44
SKULE8E2 18 39
SKULE7E3 19 43
SKULE6E4 16 42
@ -2592,10 +2592,10 @@ BLOOD2
BLOOD3
CEIL1_2
CEIL1_3
CEIL3_1
CEIL3_2
CEIL3_1
CEIL3_2
CEIL3_4
CEIL3_5
CEIL3_5
CEIL3_6
CEIL4_3
CEIL5_1
@ -2735,8 +2735,8 @@ CRATOP1
CRATOP2
FLAT19
MFLR8_2
;These are Aquatex flats.
SWATER1
;These are Aquatex flats.
SWATER1
SWATER2
SWATER3
SWATER4
@ -2816,4 +2816,3 @@ AQF073
AQF074
AQF075
AQF076

View file

@ -32,11 +32,10 @@ draw_with_footer() {
if [ $# = 4 ]; then
draw_with_footer "$1" "$4" \
-gravity north \
-draw "image over -6,2 0,0 '$2'" \
-draw "image over 0,18 0,0 '$2'" \
-pointsize 20 \
-draw "fill black stroke-width 4 stroke black text -5,160 '$3'" \
-draw "text -5,160 '$3'"
else
draw_with_footer "$1" "$2"
fi