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playpal: make red more intense (again)
Two commits ago, I softened the effect the red palettes had to avoid the last one being pure-red. While I still think it should be a little visible on the last one, it was maybe a bit too visible. This might be a balance between the two.
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1 changed files with 1 additions and 1 deletions
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@ -192,7 +192,7 @@ palettes.append(base_pal)
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# STARTREDPALS
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for i in range(8):
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p = (i + 1) * 0.8 / 8
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p = (i + 1) * 0.9 / 8
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palettes.append(bias_palette_towards(base_pal, (255, 0, 0), p))
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