sprites: touch up shotguns. (#1155)
PASG - Palettization left some weirdly brightly saturated green pixels on highlights. Changed them to olive manually. - Embiggened the arm slightly to better match the fist. - Darkened the arm slightly on the A frame to better match the mugshot, etc.. - Made the flash a bit brighter in the inside and less spiky at the top, to minimize the impression of a single blotch of red. DBSG - Added more contrast to the hand and shells. - Cleaned up some stray pixels on the right edge. - Mad the flash shorter vertically and made the peaks a little inward following the path of the guns instead of shooting straight up from just in front of the muzzle.
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